Field syntax: selections:fireplace_action1, texture:moss, material:stone, proxy:house — combine with spaces to narrow further.

13 models with Selection “sound_rainobjectinner3ipa_1”

Name Skeleton LODs Selections Proxies
BusStation_roof_big.p3d
DZ\structures\residential\Bus\BusStation_roof_big.p3d · ODOL v54 · 25,504 B
8 22 0
Shed_Open_SideRoof.p3d
DZ\structures\industrial\Sheds\Shed_Open_SideRoof.p3d · ODOL v54 · 152,279 B
10 85 0
Power_Transformer_Build.p3d
DZ\structures\industrial\power\Power_Transformer_Build.p3d · ODOL v54 · 276,894 B
Skeleton1Doors 9 274 3
Mil_GuardHouse2.p3d
DZ\structures\military\Houses\Mil_GuardHouse2.p3d · ODOL v54 · 836,027 B
Skeleton3Doors 11 467 11
Mil_ATC_Small.p3d
DZ\structures\military\Airfield\Mil_ATC_Small.p3d · ODOL v54 · 767,411 B
Skeleton3Doors 10 870 64
CementWorks_Hall2_Grey.p3d
DZ\structures\industrial\cementworks\CementWorks_Hall2_Grey.p3d · ODOL v54 · 910,007 B
Skeleton6Doors 11 526 31
CementWorks_Hall2_Brick.p3d
DZ\structures\industrial\cementworks\CementWorks_Hall2_Brick.p3d · ODOL v54 · 963,820 B
Skeleton8Doors 10 296 39
Mil_Barracks5.p3d
DZ\structures\military\Houses\Mil_Barracks5.p3d · ODOL v54 · 823,124 B
Skeleton5Doors 9 727 106
Radio_building.p3d
DZ\structures\specific\Radio\Radio_building.p3d · ODOL v54 · 908,957 B
Skeleton9Doors 11 538 60
Hotel_Damaged.p3d
DZ\structures\specific\Hotel\Hotel_Damaged.p3d · ODOL v54 · 969,992 B
11 591 63
Hotel.p3d
DZ\structures\specific\Hotel\Hotel.p3d · ODOL v54 · 969,214 B
10 614 60
Mil_Barracks5_Basement.p3d
DZ\structures\military\Houses\Mil_Barracks5_Basement.p3d · ODOL v54 · 1,042,081 B
Skeleton9Doors 9 922 80
Office2.p3d
DZ\structures\residential\Offices\Office2.p3d · ODOL v54 · 1,330,858 B
Skeleton18Doors 9 1544 218