Field syntax: selections:fireplace_action1, texture:moss, material:stone, proxy:house — combine with spaces to narrow further.

↑ Up to DZ\structures\industrial

10 models with Selection “sound_rainobjectinner0metal1_1” in DZ\structures\industrial\power

Name Skeleton LODs Selections Proxies
Power_Pole_Conc4_Lamp.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp.p3d · ODOL v54 · 45,923 B
6 8 0
Power_Pole_Conc4_Lamp_Amp.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp_Amp.p3d · ODOL v54 · 75,805 B
6 8 0
Power_Pole_Conc4_Lamp_Trail_B.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp_Trail_B.p3d · ODOL v54 · 47,165 B
6 8 0
Power_Pole_Conc4_Lamp_Trail_G.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp_Trail_G.p3d · ODOL v54 · 47,160 B
6 8 0
Power_Pole_Conc4_Lamp_Trail_R.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp_Trail_R.p3d · ODOL v54 · 47,163 B
6 8 0
Power_Pole_Conc4_Lamp_Trail_Y.p3d
DZ\structures\industrial\power\Power_Pole_Conc4_Lamp_Trail_Y.p3d · ODOL v54 · 47,161 B
6 8 0
Power_Pole_Wood1_Lamp_Only.p3d
DZ\structures\industrial\power\Power_Pole_Wood1_Lamp_Only.p3d · ODOL v54 · 62,673 B
8 14 0
Power_Pole_Wood1_Lamp.p3d
DZ\structures\industrial\power\Power_Pole_Wood1_Lamp.p3d · ODOL v54 · 127,316 B
8 21 0
Power_TransformerStation_Big.p3d
DZ\structures\industrial\power\Power_TransformerStation_Big.p3d · ODOL v54 · 574,703 B
11 442 0
Power_Station.p3d
DZ\structures\industrial\power\Power_Station.p3d · ODOL v54 · 661,085 B
Skeleton2Doors 13 589 9