Overview
Barbed Wire
Preview
LODs
8
Vertices
9,615
Faces
3,580
Textures
2
Materials
2

CfgModels · Barbed_wire — Sections

  • zbytek
  • placing

ODOL v54 · 265,942 bytes · Skeleton bones: 2 · Sections: 2

Level of Detail 8
1.000 4,831 verts 1,928 faces 1 tex
Resolution
1
Vertices
4,831
Faces
1,928
Height
0.8604

Named selections (2)

  • placing
  • zbytek

Textures

  • dz\gear\camping\data\barbed_wire_co.paa

Materials

  • dz\gear\camping\data\barbed_wire.rvmat
2.000 2,750 verts 964 faces 1 tex
Resolution
2
Vertices
2,750
Faces
964
Height
0.8574

Named selections (2)

  • placing
  • zbytek

Textures

  • dz\gear\camping\data\barbed_wire_co.paa

Materials

  • dz\gear\camping\data\barbed_wire.rvmat
3.000 1,520 verts 482 faces 1 tex
Resolution
3
Vertices
1,520
Faces
482
Height
0.7853

Named selections (2)

  • placing
  • zbytek

Textures

  • dz\gear\camping\data\barbed_wire_co.paa

Materials

  • dz\gear\camping\data\barbed_wire.rvmat
4.000 476 verts 170 faces 2 tex
Resolution
4
Vertices
476
Faces
170
Height
0.7239

Named selections (2)

  • placing
  • zbytek

Textures

  • dz\gear\camping\data\barbed_wire_co.paa
  • dz\gear\camping\data\barbed_wire_lod04_co.paa

Materials

  • dz\gear\camping\data\barbed_wire.rvmat
  • dz\gear\camping\data\barbed_wire_lod04.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0704

Named selections (1)

  • zbytek
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.9080
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0751

Named selections (1)

  • zbytek
Fire Geometry 11 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
11
Faces
18
Height
0.1204

Named selections (1)

  • zbytek
model.cfg
class CfgSkeletons
{
	class Barbed_wire_skeleton
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"placing", "",
			"zbytek", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Barbed_wire: Default
	{
		SkeletonName = "Barbed_wire_skeleton";
		Sections[] =
		{
			"zbytek",
			"placing"
		};
		class Animations
		{
			class placing
			{
				type = "Hide";
				source = "user";
				selection = "placing";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
			class zbytek
			{
				type = "Hide";
				source = "user";
				selection = "zbytek";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · Barbed_wire_skeleton 2
BoneParent
placing
zbytek
CfgModels · Barbed_wire 2
  • zbytek
  • placing
Textures 2
  • dz\gear\camping\data\barbed_wire_co.paa
  • dz\gear\camping\data\barbed_wire_lod04_co.paa
Materials 2
  • dz\gear\camping\data\barbed_wire.rvmat
  • dz\gear\camping\data\barbed_wire_lod04.rvmat