Overview
- LODs
- 7
- Vertices
- 1,105
- Faces
- 1,361
- Textures
- 2
- Materials
- 6
- Proxies
- 22
CfgModels · fence — Sections
Level of Detail 7
1.000 69 verts 23 faces 0 tex
Proxies (22)
dz\gear\camping\combination_lock3dz\gear\camping\fence_deployeddz\gear\camping\fence_kit_deployeddz\gear\camping\proxies\barbedwiredz\gear\camping\proxies\barbedwire_mounteddz\gear\camping\proxies\barbedwire_mounted_updz\gear\camping\proxies\base_fence_downdz\gear\camping\proxies\base_fence_updz\gear\camping\proxies\camonetdz\gear\camping\proxies\fence_platformdz\gear\camping\proxies\fence_platform_stairs_leftdz\gear\camping\proxies\fence_platform_stairs_rightdz\gear\camping\proxies\gatedz\gear\camping\proxies\material_wooden_logdz\gear\camping\proxies\metal_plates_downdz\gear\camping\proxies\metal_plates_updz\gear\camping\proxies\metalwiredz\gear\camping\proxies\wooden_planks_downdz\gear\camping\proxies\wooden_planks_updz\gear\consumables\nails_loose_10dz\gear\consumables\single_metal_sheetdz\gear\consumables\single_plank
Named selections (23)
Geometry 71 verts 27 faces 0 tex
Proxies (20)
dz\gear\camping\fence_deployeddz\gear\camping\fence_kit_deployeddz\gear\camping\proxies\barbedwiredz\gear\camping\proxies\barbedwire_mounteddz\gear\camping\proxies\barbedwire_mounted_updz\gear\camping\proxies\base_fence_downdz\gear\camping\proxies\base_fence_updz\gear\camping\proxies\camonetdz\gear\camping\proxies\fence_platformdz\gear\camping\proxies\fence_platform_stairs_leftdz\gear\camping\proxies\fence_platform_stairs_rightdz\gear\camping\proxies\material_wooden_logdz\gear\camping\proxies\metal_plates_downdz\gear\camping\proxies\metal_plates_updz\gear\camping\proxies\metalwiredz\gear\camping\proxies\wooden_planks_downdz\gear\camping\proxies\wooden_planks_updz\gear\consumables\nails_loose_10dz\gear\consumables\single_metal_sheetdz\gear\consumables\single_plank
Named selections (21)
Memory 87 verts 66 faces 0 tex
Other named selections (33)
LandContact 2 verts 0 faces 0 tex
Named selections (2)
Roadway 16 verts 7 faces 1 tex
Named selections (3)
Textures
dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 342 verts 446 faces 1 tex
Proxies (5)
dz\gear\camping\combination_lock3dz\gear\camping\proxies\metalwiredz\gear\consumables\nails_loose_10dz\gear\consumables\single_metal_sheetdz\gear\consumables\single_plank
Named selections (25)
Textures
dz\gear\consumables\data\pile_of_planks_co.paa
Materials
dz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood.rvmatdz\gear\camping\data\fence_pile_of_planks.rvmat
Fire Geometry 518 verts 792 faces 0 tex
Proxies (4)
dz\gear\camping\combination_lock3dz\gear\consumables\nails_loose_10dz\gear\consumables\single_metal_sheetdz\gear\consumables\single_plank
Named selections (21)
Materials
dz\data\data\penetration\cloth.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\metalplatefence.rvmatdz\data\data\penetration\thin_wire.rvmatdz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
class fence_skeleton
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"wall_interact", "",
"wall_camonet", "",
"wall_barbedwire_1", "",
"wall_barbedwire_1_mounted", "",
"wall_barbedwire_2", "",
"wall_barbedwire_2_mounted", "",
"att_combinationlock", "",
"material_nails", "",
"material_woodenplanks", "",
"material_metalsheets", "",
"material_woodenlogs", "",
"material_metalwire", "",
"deployed", "",
"base", "",
"wall_platform", "",
"wall_platform_stairs_left", "",
"wall_platform_stairs_right", "",
"wall_gate", "",
"att_codelock", "wall_gate",
"wall_base_down", "",
"wall_base_up", "",
"wall_metal_down", "",
"wall_metal_up", "",
"wall_wood_down", "",
"wall_wood_up", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class fence: Default
{
SkeletonName = "fence_skeleton";
Sections[] =
{
"wall_base_down",
"wall_base_up",
"wall_wood_down",
"wall_wood_up",
"wall_metal_down",
"wall_metal_up",
"deployed",
"wall_barbedwire_1_mounted",
"wall_camonet",
"base",
"material_woodenlogs",
"wall_barbedwire_1",
"wall_gate",
"material_metalwire",
"wall_barbedwire_2",
"wall_barbedwire_2_mounted",
"wall_platform",
"att_combinationlock",
"wall_platform_stairs_right",
"wall_platform_stairs_left",
"wall_interact",
"wall_camonet_attach",
"gate_interact"
};
class Animations
{
class Wall_Interact_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_interact";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Barbedwire_1_Mounted_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_barbedwire_1_mounted";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Barbedwire_2_Mounted_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_barbedwire_2_mounted";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Camonet_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_camonet";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Gate_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_gate";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Base_Down_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_base_down";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Base_Up_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_base_up";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Wood_Down_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_wood_down";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Wood_Up_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_wood_up";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Metal_Down_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_metal_down";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Wall_Metal_Up_Rotate
{
type = "RotationY";
source = "user";
selection = "wall_metal_up";
minPhase = "0";
maxPhase = "100";
minValue = "0";
maxValue = "100";
angle0 = "0";
angle1 = "1.7453293";
};
class Material_WoodenLogs
{
type = "Hide";
source = "user";
selection = "material_woodenlogs";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Material_MetalWire
{
type = "Hide";
source = "user";
selection = "material_metalwire";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Wall_Barbedwire_1
{
type = "Hide";
source = "user";
selection = "wall_barbedwire_1";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Wall_Barbedwire_1_Mounted
{
type = "Hide";
source = "user";
selection = "wall_barbedwire_1_mounted";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Wall_Barbedwire_2
{
type = "Hide";
source = "user";
selection = "wall_barbedwire_2";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Wall_Barbedwire_2_Mounted
{
type = "Hide";
source = "user";
selection = "wall_barbedwire_2_mounted";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Wall_Camonet
{
type = "Hide";
source = "user";
selection = "wall_camonet";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class Deployed
{
type = "Hide";
source = "user";
selection = "deployed";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · fence_skeleton 25
| Bone | Parent |
|---|---|
| wall_interact | — |
| wall_camonet | — |
| wall_barbedwire_1 | — |
| wall_barbedwire_1_mounted | — |
| wall_barbedwire_2 | — |
| wall_barbedwire_2_mounted | — |
| att_combinationlock | — |
| material_nails | — |
| material_woodenplanks | — |
| material_metalsheets | — |
| material_woodenlogs | — |
| material_metalwire | — |
| deployed | — |
| base | — |
| wall_platform | — |
| wall_platform_stairs_left | — |
| wall_platform_stairs_right | — |
| wall_gate | — |
| att_codelock | wall_gate |
| wall_base_down | — |
| wall_base_up | — |
| wall_metal_down | — |
| wall_metal_up | — |
| wall_wood_down | — |
| wall_wood_up | — |
CfgModels · fence 23
Proxies 22
dz\gear\camping\combination_lock3dz\gear\camping\fence_deployeddz\gear\camping\fence_kit_deployeddz\gear\camping\proxies\barbedwiredz\gear\camping\proxies\barbedwire_mounteddz\gear\camping\proxies\barbedwire_mounted_updz\gear\camping\proxies\base_fence_downdz\gear\camping\proxies\base_fence_updz\gear\camping\proxies\camonetdz\gear\camping\proxies\fence_platformdz\gear\camping\proxies\fence_platform_stairs_leftdz\gear\camping\proxies\fence_platform_stairs_rightdz\gear\camping\proxies\gatedz\gear\camping\proxies\material_wooden_logdz\gear\camping\proxies\metal_plates_downdz\gear\camping\proxies\metal_plates_updz\gear\camping\proxies\metalwiredz\gear\camping\proxies\wooden_planks_downdz\gear\camping\proxies\wooden_planks_updz\gear\consumables\nails_loose_10dz\gear\consumables\single_metal_sheetdz\gear\consumables\single_plank
Textures 2
dz\gear\consumables\data\pile_of_planks_co.paadz\surfaces\data\roadway\wood_planks_ext.paa
Materials 6
dz\data\data\penetration\cloth.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\metalplatefence.rvmatdz\data\data\penetration\thin_wire.rvmatdz\data\data\penetration\wood.rvmatdz\gear\camping\data\fence_pile_of_planks.rvmat