Overview
- LODs
- 8
- Vertices
- 7,184
- Faces
- 8,632
- Textures
- 1
- Materials
- 1
- Proxies
- 1
CfgModels · knife_holster_g — Sections
Level of Detail 8
1.000 3,829 verts 4,833 faces 1 tex
Proxies (1)
dz\weapons\melee\blade\combatknife
Named selections (2)
Textures
dz\characters\belts\data\knife_holster_brown_co.paa
Materials
dz\characters\belts\data\knife_holster.rvmat
2.000 2,220 verts 2,489 faces 1 tex
Proxies (1)
dz\weapons\melee\blade\combatknife
Named selections (2)
Textures
dz\characters\belts\data\knife_holster_brown_co.paa
Materials
dz\characters\belts\data\knife_holster.rvmat
3.000 970 verts 1,195 faces 1 tex
Proxies (1)
dz\weapons\melee\blade\combatknife
Named selections (2)
Textures
dz\characters\belts\data\knife_holster_brown_co.paa
Materials
dz\characters\belts\data\knife_holster.rvmat
4.000 113 verts 79 faces 1 tex
Proxies (1)
dz\weapons\melee\blade\combatknife
Named selections (2)
Textures
dz\characters\belts\data\knife_holster_brown_co.paa
Materials
dz\characters\belts\data\knife_holster.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 12 verts 6 faces 0 tex
Other named selections (6)
View Geometry 16 verts 12 faces 0 tex
Named selections (2)
Fire Geometry 16 verts 12 faces 0 tex
Named selections (2)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class knife_holster_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · knife_holster_g 2
Proxies 1
dz\weapons\melee\blade\combatknife
Textures 1
dz\characters\belts\data\knife_holster_brown_co.paa
Materials 1
dz\characters\belts\data\knife_holster.rvmat