Overview
Sea Chest
Preview
LODs
7
Vertices
2,215
Faces
2,039
Textures
1
Materials
2

CfgModels · sea_chest — Sections

  • camoground

ODOL v54 · 64,210 bytes · Skeleton bones: 0 · Sections: 1

Level of Detail 7
1.000 1,384 verts 1,317 faces 1 tex
Resolution
1
Vertices
1,384
Faces
1,317
Height
0.5024

Named selections (1)

  • camoground

Textures

  • dz\gear\camping\data\sea_chest_co.paa

Materials

  • dz\gear\camping\data\sea_chest.rvmat
2.000 760 verts 652 faces 1 tex
Resolution
2
Vertices
760
Faces
652
Height
0.5024

Named selections (1)

  • camoground

Textures

  • dz\gear\camping\data\sea_chest_co.paa

Materials

  • dz\gear\camping\data\sea_chest.rvmat
3.000 36 verts 28 faces 1 tex
Resolution
3
Vertices
36
Faces
28
Height
0.4978

Named selections (1)

  • camoground

Textures

  • dz\gear\camping\data\sea_chest_co.paa

Materials

  • dz\gear\camping\data\sea_chest.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.4911

Named selections (1)

  • component01
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
1.0373
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.4911

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.4911

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class sea_chest: Default
	{
		Sections[] =
		{
			"camoground"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · sea_chest 1
  • camoground
Textures 1
  • dz\gear\camping\data\sea_chest_co.paa
Materials 2
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\gear\camping\data\sea_chest.rvmat