Overview
- LODs
- 10
- Vertices
- 1,484
- Faces
- 1,387
- Textures
- 1
- Materials
- 1
CfgModels · human_meat — Sections
Level of Detail 10
1.000 493 verts 470 faces 1 tex
Named selections (1)
Textures
dz\gear\food\data\human_meat_raw_co.paa
Materials
dz\gear\food\data\human_meat_raw.rvmat
2.000 253 verts 233 faces 1 tex
Named selections (1)
Textures
dz\gear\food\data\human_meat_raw_co.paa
Materials
dz\gear\food\data\human_meat_raw.rvmat
3.000 135 verts 120 faces 1 tex
Named selections (1)
Textures
dz\gear\food\data\human_meat_raw_co.paa
Materials
dz\gear\food\data\human_meat_raw.rvmat
4.000 73 verts 58 faces 1 tex
Named selections (1)
Textures
dz\gear\food\data\human_meat_raw_co.paa
Materials
dz\gear\food\data\human_meat_raw.rvmat
View-Pilot 493 verts 470 faces 1 tex
Named selections (1)
Textures
dz\gear\food\data\human_meat_raw_co.paa
Materials
dz\gear\food\data\human_meat_raw.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 12 verts 12 faces 0 tex
Other named selections (6)
LandContact 1 verts 0 faces 0 tex
View Geometry 8 verts 6 faces 0 tex
Named selections (2)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (2)
model.cfg
class CfgSkeletons
{
class IngredientBase
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"cs_raw", "",
"cs_rotten", "",
"cs_baked", "",
"cs_boiled", "",
"cs_dried", "",
"cs_burned", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class human_meat: Default
{
SkeletonName = "IngredientBase";
Sections[] =
{
"cs_raw"
};
class Animations
{
class CS_Raw
{
type = "Hide";
source = "user";
selection = "cs_raw";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class CS_Rotten
{
type = "Hide";
source = "user";
selection = "cs_rotten";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class CS_Baked
{
type = "Hide";
source = "user";
selection = "cs_baked";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class CS_Boiled
{
type = "Hide";
source = "user";
selection = "cs_boiled";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class CS_Dried
{
type = "Hide";
source = "user";
selection = "cs_dried";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
class CS_Burned
{
type = "Hide";
source = "user";
selection = "cs_burned";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · IngredientBase 6
| Bone | Parent |
|---|---|
| cs_raw | — |
| cs_rotten | — |
| cs_baked | — |
| cs_boiled | — |
| cs_dried | — |
| cs_burned | — |
CfgModels · human_meat 1
Textures 1
dz\gear\food\data\human_meat_raw_co.paa
Materials 1
dz\gear\food\data\human_meat_raw.rvmat