Overview
remotedetonator
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
6,084
Faces
3,925
Textures
1
Materials
2

ODOL v54 · 183,689 bytes · Skeleton bones: 2 · Sections: 0

Level of Detail 9
1.000 2,946 verts 2,070 faces 1 tex
Resolution
1
Vertices
2,946
Faces
2,070
Height
0.2227

Named selections (1)

  • zbytek

Textures

  • dz\gear\tools\data\remotedetonator_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
2.000 1,667 verts 1,113 faces 1 tex
Resolution
2
Vertices
1,667
Faces
1,113
Height
0.2254

Named selections (1)

  • zbytek

Textures

  • dz\gear\tools\data\remotedetonator_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
3.000 992 verts 548 faces 1 tex
Resolution
3
Vertices
992
Faces
548
Height
0.2227

Named selections (1)

  • zbytek

Textures

  • dz\gear\tools\data\remotedetonator_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
4.000 297 verts 106 faces 1 tex
Resolution
4
Vertices
297
Faces
106
Height
0.2227

Named selections (1)

  • zbytek

Textures

  • dz\gear\tools\data\remotedetonator_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
5.000 145 verts 46 faces 1 tex
Resolution
5
Vertices
145
Faces
46
Height
0.2224

Textures

  • dz\gear\tools\data\remotedetonator_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1278

Named selections (1)

  • component01
Memory 13 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
6
Height
0.2329
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.1278

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.1278

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgSkeletons
{
	class RemoteDetonator_Skeleton
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"trigger", "",
			"receiver", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class RemoteDetonator: Default
	{
		SkeletonName = "RemoteDetonator_Skeleton";
		class Animations
		{
			class Trigger
			{
				type = "Hide";
				source = "user";
				selection = "trigger";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
			class Receiver
			{
				type = "Hide";
				source = "user";
				selection = "receiver";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · RemoteDetonator_Skeleton 2
BoneParent
trigger
receiver
CfgModels · RemoteDetonator 0

No Sections in model.cfg.

Textures 1
  • dz\gear\tools\data\remotedetonator_co.paa
Materials 2
  • dz\data\data\penetration\plastic.rvmat
  • dz\gear\tools\data\remotedetonator.rvmat