Overview
omno_gloves_g.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
8,266
Faces
6,802
Textures
1
Materials
2
Size (X × Y × Z)
0.256 × 0.552 × 0.290 m

CfgModels · OMNO_gloves_g — Sections

  • camoground
  • zbytek

ODOL v54 · 310,711 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.256 m
size_y
0.552 m
size_z
0.290 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.546171308
geometrysphere
0.168716729
sbsource
Visual
shadowoffset
minshadow
7

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.127640173, -0.006647922, -0.150000006
bboxmaxposition
0.128342792, 0.545700967, 0.140000001
bboxminvisual
-0.127640173, -0.006647922, -0.150000006
bboxmaxvisual
0.128342792, 0.545700967, 0.140000001

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.00884936, 0.016058935, -0.016607143
centerofmass
-0.008849364, 0.016058935, -0.016607145
aimingcenter
-0.00884936, 0.016058935, -0.016607143

ByteIndices

memory
5
geometry
4
geometryfire
6
geometryview
6
Level of Detail 7
1.000 4,278 verts 3,552 faces 1 tex
Resolution
1
Vertices
4,278
Faces
3,552
Height
0.0270

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\omno_co.paa

Materials

  • dz\characters\gloves\data\omnogloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,238 verts 1,831 faces 1 tex
Resolution
2
Vertices
2,238
Faces
1,831
Height
0.0270

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\omno_co.paa

Materials

  • dz\characters\gloves\data\omnogloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,145 verts 955 faces 1 tex
Resolution
3
Vertices
1,145
Faces
955
Height
0.0266

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\omno_co.paa

Materials

  • dz\characters\gloves\data\omnogloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 578 verts 428 faces 1 tex
Resolution
4
Vertices
578
Faces
428
Height
0.0257

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\omno_co.paa

Materials

  • dz\characters\gloves\data\omnogloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0454

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 180
Memory 11 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
12
Height
0.5457
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.0841

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class OMNO_gloves_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · OMNO_gloves_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\gloves\data\omno_co.paa
Materials 2
  • dz\characters\gloves\data\omnogloves.rvmat
  • dz\data\data\penetration\cloth.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\gloves\omno_gloves_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\gloves\OMNO_gloves_g.p3d — use the copy button in the page header to paste it elsewhere.