Overview
Tactical Gloves
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,500
Faces
1,562
Textures
1
Materials
2
Size (X × Y × Z)
0.353 × 0.646 × 0.365 m

CfgModels · tactical_gloves_g — Sections

  • camoground
  • zbytek

ODOL v54 · 60,527 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.353 m
size_y
0.646 m
size_z
0.365 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.633861721
geometrysphere
0.208805978
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.178233638, -0.0134969, -0.214179173
bboxmaxposition
0.174669206, 0.632077694, 0.150677115
bboxminvisual
-0.178233638, -0.0134969, -0.214179173
bboxmaxvisual
0.174669206, 0.632077694, 0.150677115

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.001782216, 0.029919457, -0.031751025
centerofmass
-0.00178222, 0.029919457, -0.031751029
aimingcenter
-0.001782216, 0.029919457, -0.031751025

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 692 verts 820 faces 1 tex
Resolution
1
Vertices
692
Faces
820
Height
0.0822

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\tacticalgloves_beige_co.paa

Materials

  • dz\characters\gloves\data\tacticalgloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 374 verts 388 faces 1 tex
Resolution
2
Vertices
374
Faces
388
Height
0.0740

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\tacticalgloves_beige_co.paa

Materials

  • dz\characters\gloves\data\tacticalgloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 255 verts 206 faces 1 tex
Resolution
3
Vertices
255
Faces
206
Height
0.0681

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\tacticalgloves_beige_co.paa

Materials

  • dz\characters\gloves\data\tacticalgloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 144 verts 100 faces 1 tex
Resolution
4
Vertices
144
Faces
100
Height
0.0590

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\gloves\data\tacticalgloves_beige_co.paa

Materials

  • dz\characters\gloves\data\tacticalgloves.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0731

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -30
Memory 11 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
12
Height
0.6365
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.0841

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.0381

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class tactical_gloves_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · tactical_gloves_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\gloves\data\tacticalgloves_beige_co.paa
Materials 2
  • dz\characters\gloves\data\tacticalgloves.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\gloves\tactical_gloves_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\gloves\tactical_gloves_g.p3d — use the copy button in the page header to paste it elsewhere.