Overview
Petushok Hat
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
2,857
Faces
5,022
Textures
1
Materials
2
Size (X × Y × Z)
0.401 × 0.340 × 0.405 m

CfgModels · PetushokHat_g — Sections

  • camomale
  • zbytek

ODOL v54 · 139,476 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.401 m
size_y
0.340 m
size_z
0.405 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.324084163
geometrysphere
0.197771206
sbsource
Visual
shadowoffset
minshadow
7

Mass

mass
0.299999982
massreciprocal
3.333333492
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.20085822, -0.016301133, -0.212286547
bboxmaxposition
0.199896485, 0.323823988, 0.192892388
bboxminvisual
-0.20085822, -0.016301133, -0.212286547
bboxmaxvisual
0.199896485, 0.323823988, 0.192892388

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.003373608, 0.022287685, 0.006296106
centerofmass
0.00250614, 0.022287687, 0.014135906
aimingcenter
-0.003373608, 0.022287685, 0.006296106

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
0.000 1,723 verts 3,130 faces 1 tex
Resolution
0
Vertices
1,723
Faces
3,130
Height
0.0522

Named selections (2)

  • camomale
  • zbytek

Textures

  • dz\characters\headgear\data\petushokhat_green_co.paa

Materials

  • dz\characters\headgear\data\petushokhat.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 891 verts 1,548 faces 1 tex
Resolution
1
Vertices
891
Faces
1,548
Height
0.0503

Named selections (2)

  • camomale
  • zbytek

Textures

  • dz\characters\headgear\data\petushokhat_green_co.paa

Materials

  • dz\characters\headgear\data\petushokhat.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 208 verts 320 faces 1 tex
Resolution
2
Vertices
208
Faces
320
Height
0.0516

Named selections (2)

  • camomale
  • zbytek

Textures

  • dz\characters\headgear\data\petushokhat_green_co.paa

Materials

  • dz\characters\headgear\data\petushokhat.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0452

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.3401

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0452

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0452

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class PetushokHat_g: Default
	{
		Sections[] =
		{
			"camomale",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · PetushokHat_g 2
  • camomale
  • zbytek
Textures 1
  • dz\characters\headgear\data\petushokhat_green_co.paa
Materials 2
  • dz\characters\headgear\data\petushokhat.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\headgear\petushokhat_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\headgear\PetushokHat_g.p3d — use the copy button in the page header to paste it elsewhere.