Overview
Tanker Helmet
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
19,828
Faces
27,605
Textures
1
Materials
1
Size (X × Y × Z)
0.755 × 0.280 × 0.375 m

CfgModels · T56TankerHelmet_g — Sections

  • camoground
  • zbytek

ODOL v54 · 882,584 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.755 m
size_y
0.280 m
size_z
0.375 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.610731244
geometrysphere
0.285321087
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.595767021, -0.016294038, -0.190665901
bboxmaxposition
0.158834308, 0.263842344, 0.184621394
bboxminvisual
-0.595767021, -0.016294038, -0.190665901
bboxmaxvisual
0.158834308, 0.263842344, 0.184621394

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.006153211, 0.126084939, -0.003022254
centerofmass
-0.001068505, 0.126490563, -0.000066675
aimingcenter
-0.006153211, 0.126084939, -0.003022254

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 10,784 verts 15,971 faces 1 tex
Resolution
1
Vertices
10,784
Faces
15,971
Height
0.2647

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\t56tankerhelmet_olive_co.paa

Materials

  • dz\characters\headgear\data\t56tankerhelmet.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 5,926 verts 7,943 faces 1 tex
Resolution
2
Vertices
5,926
Faces
7,943
Height
0.2644

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\t56tankerhelmet_olive_co.paa

Materials

  • dz\characters\headgear\data\t56tankerhelmet.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 2,862 verts 3,373 faces 1 tex
Resolution
3
Vertices
2,862
Faces
3,373
Height
0.2645

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\t56tankerhelmet_olive_co.paa

Materials

  • dz\characters\headgear\data\t56tankerhelmet.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 173 verts 198 faces 1 tex
Resolution
4
Vertices
173
Faces
198
Height
0.2424

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\headgear\data\t56tankerhelmet_olive_co.paa

Materials

  • dz\characters\headgear\data\t56tankerhelmet.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2755

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2785

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 32 verts 54 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
54
Height
0.2422

Named selections (2)

  • component01
  • head
Fire Geometry 32 verts 54 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
32
Faces
54
Height
0.2422

Named selections (2)

  • component01
  • head

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class T56TankerHelmet_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · T56TankerHelmet_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\headgear\data\t56tankerhelmet_olive_co.paa
Materials 1
  • dz\characters\headgear\data\t56tankerhelmet.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\headgear\t56tankerhelmet_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\headgear\T56TankerHelmet_g.p3d — use the copy button in the page header to paste it elsewhere.