Overview
NBC Respirator
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
7,527
Faces
7,588
Textures
3
Materials
6
Proxies
1
Size (X × Y × Z)
0.338 × 0.721 × 0.419 m

CfgModels · airborne_mask_g — Sections

  • camoglass
  • camoground
  • zbytek
  • camofilter

ODOL v54 · 300,687 bytes · Skeleton bones: 0 · Sections: 4

ODOL Flags 37

Size

size_x
0.338 m
size_y
0.721 m
size_z
0.419 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.667249978
geometrysphere
0.215687439
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0.5
massreciprocal
2
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.16892001, -0.06116055, -0.205108076
bboxmaxposition
0.16892001, 0.659929752, 0.214295357
bboxminvisual
-0.16892001, -0.06116055, -0.205108076
bboxmaxvisual
0.16892001, 0.659929752, 0.214295357

Centers

boundingcenter
0, 0, 0
geometrycenter
0.017046139, 0.069606096, -0.008497164
centerofmass
-0.000163085, 0.04908181, 0.00971937
aimingcenter
0.017046139, 0.069606096, -0.008497164

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 3,973 verts 4,229 faces 2 tex
Resolution
1
Vertices
3,973
Faces
4,229
Height
0.1557
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (3)

  • camoglass
  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\airborne_mask_co.paa
  • dz\characters\masks\data\airborne_mask_glass_ca.paa

Materials

  • dz\characters\masks\data\airborne_mask.rvmat
  • dz\characters\masks\data\airborne_mask_glass.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,244 verts 2,154 faces 3 tex
Resolution
2
Vertices
2,244
Faces
2,154
Height
0.1543
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (4)

  • camofilter
  • camoglass
  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\airborne_mask_co.paa
  • dz\characters\masks\data\airborne_mask_glass_ca.paa
  • dz\characters\masks\data\gp5gasmask_white_co.paa

Materials

  • dz\characters\masks\data\airborne_mask.rvmat
  • dz\characters\masks\data\airborne_mask_glass.rvmat
  • dz\characters\masks\data\gp5gasmask.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 619 verts 516 faces 3 tex
Resolution
3
Vertices
619
Faces
516
Height
0.1524
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (4)

  • camofilter
  • camoglass
  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\airborne_mask_co.paa
  • dz\characters\masks\data\airborne_mask_glass_ca.paa
  • dz\characters\masks\data\gp5gasmask_white_co.paa

Materials

  • dz\characters\masks\data\airborne_mask.rvmat
  • dz\characters\masks\data\airborne_mask_glass.rvmat
  • dz\characters\masks\data\gp5gasmask.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 459 verts 374 faces 2 tex
Resolution
5
Vertices
459
Faces
374
Height
0.1524
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (4)

  • camofilter
  • camoglass
  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\airborne_mask_co.paa
  • dz\characters\masks\data\gp5gasmask_white_co.paa

Materials

  • dz\characters\masks\data\airborne_mask.rvmat
  • dz\characters\masks\data\gp5gasmask.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 24 verts 33 faces 0 tex
Resolution
9999999827968
Vertices
24
Faces
33
Height
0.1501
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.7211
View Geometry 24 verts 33 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
24
Faces
33
Height
0.1501

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Fire Geometry 173 verts 243 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
173
Faces
243
Height
0.1485
Proxies
1

Proxies (1)

  • dz\gear\consumables\gasmask_filter

Named selections (26)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26

Materials

  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\plexiplate.rvmat
  • dz\data\data\penetration\rubberplate.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class airborne_mask_g: Default
	{
		Sections[] =
		{
			"camoglass",
			"camoground",
			"zbytek",
			"camofilter"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · airborne_mask_g 4
  • camoglass
  • camoground
  • zbytek
  • camofilter
Proxies 1
  • dz\gear\consumables\gasmask_filter
Textures 3
  • dz\characters\masks\data\airborne_mask_co.paa
  • dz\characters\masks\data\airborne_mask_glass_ca.paa
  • dz\characters\masks\data\gp5gasmask_white_co.paa
Materials 6
  • dz\characters\masks\data\airborne_mask.rvmat
  • dz\characters\masks\data\airborne_mask_glass.rvmat
  • dz\characters\masks\data\gp5gasmask.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\plexiplate.rvmat
  • dz\data\data\penetration\rubberplate.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\masks\airborne_mask_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\masks\airborne_mask_g.p3d — use the copy button in the page header to paste it elsewhere.