Overview
Chainmail Leggings
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
3,946
Faces
5,683
Textures
1
Materials
2
Size (X × Y × Z)
0.727 × 1.705 × 0.825 m

CfgModels · Chainmail_Leggings_g — Sections

  • zbytek
  • camoground

ODOL v54 · 173,313 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.727 m
size_y
1.705 m
size_z
0.825 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.530919313
geometrysphere
0.518541455
sbsource
Visual
shadowoffset
minshadow
2

Mass

mass
3
massreciprocal
0.333333343
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.30431062, -1.509745717, -0.424014956
bboxmaxposition
0.423049092, 0.194896549, 0.401383847
bboxminvisual
-0.30431062, -1.509745717, -0.424014956
bboxmaxvisual
0.423049092, 0.194896549, 0.401383847

Centers

boundingcenter
0, 0, 0
geometrycenter
0.020758942, 0.052500945, -0.018736213
centerofmass
0.008922637, 0.052500956, -0.005399784
aimingcenter
0.020758942, 0.052500945, -0.018736213

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 1,935 verts 2,924 faces 1 tex
Resolution
1
Vertices
1,935
Faces
2,924
Height
0.0895

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\chainmail_leggings_co.paa

Materials

  • dz\characters\pants\data\chainmail_leggings.rvmat
2.000 1,204 verts 1,713 faces 1 tex
Resolution
2
Vertices
1,204
Faces
1,713
Height
0.0895

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\chainmail_leggings_co.paa

Materials

  • dz\characters\pants\data\chainmail_leggings.rvmat
3.000 772 verts 1,022 faces 1 tex
Resolution
3
Vertices
772
Faces
1,022
Height
0.0850

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\chainmail_leggings_co.paa

Materials

  • dz\characters\pants\data\chainmail_leggings.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1138

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -7
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
1.7046
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1144

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1025

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Chainmail_Leggings_g: Default
	{
		Sections[] =
		{
			"zbytek",
			"camoground"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Chainmail_Leggings_g 2
  • zbytek
  • camoground
Textures 1
  • dz\characters\pants\data\chainmail_leggings_co.paa
Materials 2
  • dz\characters\pants\data\chainmail_leggings.rvmat
  • dz\data\data\penetration\armor_1mm_plate.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\pants\chainmail_leggings_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\pants\Chainmail_Leggings_g.p3d — use the copy button in the page header to paste it elsewhere.