Overview
Firefighter Pants
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,041
Faces
887
Textures
1
Materials
2
Size (X × Y × Z)
0.810 × 0.792 × 0.698 m

CfgModels · Firefighter_Pants_g — Sections

  • camoground
  • zbytek

ODOL v54 · 45,748 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.810 m
size_y
0.792 m
size_z
0.698 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.647065759
geometrysphere
0.488002121
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
3
massreciprocal
0.333333343
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.473586231, -0.592528522, -0.25124228
bboxmaxposition
0.336436033, 0.199860126, 0.44702661
bboxminvisual
-0.473586231, -0.592528522, -0.25124228
bboxmaxvisual
0.336436033, 0.199860126, 0.44702661

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.030369863, 0.072518587, 0.101545855
centerofmass
-0.030369859, 0.072518587, 0.10154587
aimingcenter
-0.030369863, 0.072518587, 0.101545855

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 500 verts 449 faces 1 tex
Resolution
1
Vertices
500
Faces
449
Height
0.1866

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\firefighter_pants_beige_co.paa

Materials

  • dz\characters\pants\data\firefighter_pants.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 291 verts 257 faces 1 tex
Resolution
2
Vertices
291
Faces
257
Height
0.1865

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\firefighter_pants_beige_co.paa

Materials

  • dz\characters\pants\data\firefighter_pants.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 154 verts 125 faces 1 tex
Resolution
3
Vertices
154
Faces
125
Height
0.1853

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\firefighter_pants_beige_co.paa

Materials

  • dz\characters\pants\data\firefighter_pants.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 61 verts 32 faces 1 tex
Resolution
4
Vertices
61
Faces
32
Height
0.1812

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\firefighter_pants_beige_co.paa

Materials

  • dz\characters\pants\data\firefighter_pants.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1494

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 70
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.7924
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1819

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1423

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Firefighter_Pants_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Firefighter_Pants_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\pants\data\firefighter_pants_beige_co.paa
Materials 2
  • dz\characters\pants\data\firefighter_pants.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\pants\firefighter_pants_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\pants\Firefighter_Pants_g.p3d — use the copy button in the page header to paste it elsewhere.