Overview
Leather Pants
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
1,898
Faces
2,532
Textures
1
Materials
2
Size (X × Y × Z)
1.451 × 1.342 × 3.097 m

CfgModels · Pants_LeatherPants_g — Sections

  • camoground
  • zbytek

ODOL v54 · 84,958 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 38

Size

size_x
1.451 m
size_y
1.342 m
size_z
3.097 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.021747828
geometrysphere
0.590237677
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
0.699999928
massreciprocal
1.428571582
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.826245844, -0.728505969, -0.076743141
bboxmaxposition
0.624871135, 0.613144577, 3.02055192
bboxminvisual
-0.826245844, -0.728505969, -0.076743141
bboxmaxvisual
0.624871135, 0.613144577, 3.02055192

Centers

boundingcenter
0, 0, 0
geometrycenter
0.051639527, -0.030178055, 0.044453509
centerofmass
0.051639527, -0.030178037, 0.04445352
aimingcenter
0.051639527, -0.030178055, 0.044453509

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
landcontact
6
Level of Detail 9
1.000 882 verts 1,334 faces 1 tex
Resolution
1
Vertices
882
Faces
1,334
Height
0.9702

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\leatherpants_g_co.paa

Materials

  • dz\characters\pants\data\pants_leatherpants_g_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 510 verts 652 faces 1 tex
Resolution
2
Vertices
510
Faces
652
Height
0.9702

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\leatherpants_g_co.paa

Materials

  • dz\characters\pants\data\pants_leatherpants_g_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 292 verts 325 faces 1 tex
Resolution
3
Vertices
292
Faces
325
Height
0.9682

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\leatherpants_g_co.paa

Materials

  • dz\characters\pants\data\pants_leatherpants_g_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 154 verts 143 faces 1 tex
Resolution
4
Vertices
154
Faces
143
Height
0.9613

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\leatherpants_g_co.paa

Materials

  • dz\characters\pants\data\pants_leatherpants_g_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.0012

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
1.3417

Named properties (1)

Name Value
lodnoshadow 1
LandContact 1 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
1
Faces
0
View Geometry 32 verts 60 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
60
Height
0.9682

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
1.1386

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Pants_LeatherPants_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pants_LeatherPants_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\pants\data\leatherpants_g_co.paa
Materials 2
  • dz\characters\pants\data\pants_leatherpants_g_natural.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\pants\pants_leatherpants_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\pants\Pants_LeatherPants_g.p3d — use the copy button in the page header to paste it elsewhere.