Overview
- LODs
- 8
- Vertices
- 511
- Faces
- 399
- Textures
- 1
- Materials
- 2
CfgModels · FlatCap_g — Sections
Level of Detail 8
1.000 227 verts 193 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\flatcap_black_co.paa
Materials
dz\characters\headgear\data\flatcap.rvmat
2.000 138 verts 101 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\flatcap_black_co.paa
Materials
dz\characters\headgear\data\flatcap.rvmat
3.000 81 verts 61 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\flatcap_black_co.paa
Materials
dz\characters\headgear\data\flatcap.rvmat
4.000 36 verts 26 faces 1 tex
Named selections (2)
Textures
dz\characters\headgear\data\flatcap_black_co.paa
Materials
dz\characters\headgear\data\flatcap.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 5 verts 0 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class FlatCap_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · FlatCap_g 2
Textures 1
dz\characters\headgear\data\flatcap_black_co.paa
Materials 2
dz\characters\headgear\data\flatcap.rvmatdz\data\data\penetration\cloth.rvmat