Overview
Suit Pants
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,083
Faces
989
Textures
1
Materials
2
Size (X × Y × Z)
0.796 × 1.946 × 0.748 m

CfgModels · Slacks_g — Sections

  • camoground
  • zbytek

ODOL v54 · 46,910 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.796 m
size_y
1.946 m
size_z
0.748 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.935261965
geometrysphere
0.527767599
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.414159328, -0.025250137, -0.286518008
bboxmaxposition
0.382019013, 1.92089653, 0.461199552
bboxminvisual
-0.414159328, -0.025250137, -0.286518008
bboxmaxvisual
0.382019013, 1.92089653, 0.461199552

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.016070157, 0.072518587, 0.087340772
centerofmass
-0.016070148, 0.072518595, 0.087340765
aimingcenter
-0.016070157, 0.072518587, 0.087340772

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 522 verts 435 faces 1 tex
Resolution
1
Vertices
522
Faces
435
Height
0.1519

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\slacks_black_co.paa

Materials

  • dz\characters\pants\data\slacks.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 301 verts 307 faces 1 tex
Resolution
2
Vertices
301
Faces
307
Height
0.1504

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\slacks_black_co.paa

Materials

  • dz\characters\pants\data\slacks.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 174 verts 190 faces 1 tex
Resolution
3
Vertices
174
Faces
190
Height
0.1480

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\slacks_black_co.paa

Materials

  • dz\characters\pants\data\slacks.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 51 verts 33 faces 1 tex
Resolution
4
Vertices
51
Faces
33
Height
0.1345

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\pants\data\slacks_black_co.paa

Materials

  • dz\characters\pants\data\slacks.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1494

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 10
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
1.9231
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1766

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1423

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Slacks_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Slacks_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\pants\data\slacks_black_co.paa
Materials 2
  • dz\characters\pants\data\slacks.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\pants\slacks_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\pants\Slacks_g.p3d — use the copy button in the page header to paste it elsewhere.