Overview
Hiking Boots
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
947
Faces
744
Textures
1
Materials
2
Size (X × Y × Z)
0.434 × 0.272 × 0.653 m

CfgModels · hikingBoots_ground — Sections

  • camoground
  • zbytek

ODOL v54 · 42,996 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.434 m
size_y
0.272 m
size_z
0.653 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.513293326
geometrysphere
0.265471458
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.204688042, -0.001283576, -0.225162745
bboxmaxposition
0.229446486, 0.270487398, 0.427396268
bboxminvisual
-0.204688042, -0.001283576, -0.225162745
bboxmaxvisual
0.229446486, 0.270487398, 0.427396268

Centers

boundingcenter
0, 0, 0
geometrycenter
0.01171951, 0.102796569, 0.000795141
centerofmass
0.013806604, 0.102796569, -0.001664739
aimingcenter
0.01171951, 0.102796569, 0.000795141

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 410 verts 330 faces 1 tex
Resolution
1
Vertices
410
Faces
330
Height
0.2015

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_brown_co.paa

Materials

  • dz\characters\shoes\data\hikingboots.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 222 verts 182 faces 1 tex
Resolution
2
Vertices
222
Faces
182
Height
0.1985

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_brown_co.paa

Materials

  • dz\characters\shoes\data\hikingboots.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 130 verts 82 faces 1 tex
Resolution
3
Vertices
130
Faces
82
Height
0.1975

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_brown_co.paa

Materials

  • dz\characters\shoes\data\hikingboots.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 86 verts 52 faces 1 tex
Resolution
4
Vertices
86
Faces
52
Height
0.1975

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_brown_co.paa

Materials

  • dz\characters\shoes\data\hikingboots.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 34 verts 22 faces 1 tex
Resolution
5
Vertices
34
Faces
22
Height
0.1952

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_brown_co.paa

Materials

  • dz\characters\shoes\data\hikingboots.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2030

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2718

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 23 verts 29 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
23
Faces
29
Height
0.1206

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\leather.rvmat
Fire Geometry 23 verts 29 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
23
Faces
29
Height
0.1206

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\leather.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class hikingBoots_ground: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · hikingBoots_ground 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\shoes\data\hikingboots_brown_co.paa
Materials 2
  • dz\characters\shoes\data\hikingboots.rvmat
  • dz\data\data\penetration\leather.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\shoes\hikingboots_ground.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\shoes\hikingBoots_ground.p3d — use the copy button in the page header to paste it elsewhere.