Overview
Trail Shoes
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
905
Faces
1,242
Textures
1
Materials
2
Size (X × Y × Z)
0.374 × 0.218 × 0.593 m

CfgModels · HikingBoots_Low_ground — Sections

  • camoground
  • zbytek

ODOL v54 · 46,621 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.374 m
size_y
0.218 m
size_z
0.593 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.46023944
geometrysphere
0.261357635
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.177526027, -0.008689046, -0.184853554
bboxmaxposition
0.196447551, 0.209226742, 0.408013344
bboxminvisual
-0.177526027, -0.008689046, -0.184853554
bboxmaxvisual
0.196447551, 0.209226742, 0.408013344

Centers

boundingcenter
0, 0, 0
geometrycenter
0.009460762, 0.062508494, 0.041253507
centerofmass
0.01294123, 0.062508494, 0.027164437
aimingcenter
0.009460762, 0.062508494, 0.041253507

ByteIndices

memory
6
geometry
5
geometryfire
7
geometryview
5
Level of Detail 8
1.000 462 verts 704 faces 1 tex
Resolution
1
Vertices
462
Faces
704
Height
0.1369

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_low_beige_co.paa

Materials

  • dz\characters\shoes\data\hikingboots_low.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 216 verts 276 faces 1 tex
Resolution
2
Vertices
216
Faces
276
Height
0.1361

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_low_beige_co.paa

Materials

  • dz\characters\shoes\data\hikingboots_low.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 108 verts 140 faces 1 tex
Resolution
3
Vertices
108
Faces
140
Height
0.1361

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_low_beige_co.paa

Materials

  • dz\characters\shoes\data\hikingboots_low.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 64 verts 68 faces 1 tex
Resolution
4
Vertices
64
Faces
68
Height
0.1361

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_low_beige_co.paa

Materials

  • dz\characters\shoes\data\hikingboots_low.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 34 verts 30 faces 1 tex
Resolution
5
Vertices
34
Faces
30
Height
0.1272

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\hikingboots_low_beige_co.paa

Materials

  • dz\characters\shoes\data\hikingboots_low.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1424

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 5 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
5
Faces
0
Height
0.2105
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.1424

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\leather.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class HikingBoots_Low_ground: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · HikingBoots_Low_ground 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\shoes\data\hikingboots_low_beige_co.paa
Materials 2
  • dz\characters\shoes\data\hikingboots_low.rvmat
  • dz\data\data\penetration\leather.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\shoes\hikingboots_low_ground.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\shoes\HikingBoots_Low_ground.p3d — use the copy button in the page header to paste it elsewhere.