Overview
Leather Shoes
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
2,396
Faces
4,124
Textures
1
Materials
3
Size (X × Y × Z)
0.544 × 0.284 × 0.385 m

CfgModels · Shoes_LeatherMoccasins_g — Sections

  • camoground
  • zbytek

ODOL v54 · 119,306 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.544 m
size_y
0.284 m
size_z
0.385 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.466656804
geometrysphere
0.257552505
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.364007294, -0.013469259, -0.167266086
bboxmaxposition
0.179647714, 0.270487428, 0.217628196
bboxminvisual
-0.364007294, -0.013469259, -0.167266086
bboxmaxvisual
0.179647714, 0.270487428, 0.217628196

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.001160711, 0.076042004, 0.024635844
centerofmass
0.006294078, 0.076042004, 0.031977046
aimingcenter
-0.001160711, 0.076042004, 0.024635844

ByteIndices

memory
6
geometry
5
geometryfire
7
geometryview
7
Level of Detail 8
1.000 1,186 verts 2,144 faces 1 tex
Resolution
1
Vertices
1,186
Faces
2,144
Height
0.1556

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa

Materials

  • dz\characters\shoes\data\shoes_leathermoccasins_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 620 verts 1,072 faces 1 tex
Resolution
2
Vertices
620
Faces
1,072
Height
0.1556

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa

Materials

  • dz\characters\shoes\data\shoes_leathermoccasins_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 314 verts 512 faces 1 tex
Resolution
3
Vertices
314
Faces
512
Height
0.1556

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa

Materials

  • dz\characters\shoes\data\shoes_leathermoccasins_natural.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 164 verts 248 faces 1 tex
Resolution
4
Vertices
164
Faces
248
Height
0.1550

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 70 verts 88 faces 1 tex
Resolution
5
Vertices
70
Faces
88
Height
0.1496

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1720

Named properties (1)

Name Value
autocenter 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2680

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 23 verts 42 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
23
Faces
42
Height
0.1702

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\leather.rvmat

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Shoes_LeatherMoccasins_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Shoes_LeatherMoccasins_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\shoes\data\shoes_leathermoccasins_co.paa
Materials 3
  • dz\characters\shoes\data\shoes_leathermoccasins_natural.rvmat
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\leather.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\shoes\shoes_leathermoccasins_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\shoes\Shoes_LeatherMoccasins_g.p3d — use the copy button in the page header to paste it elsewhere.