Overview
- LODs
- 7
- Vertices
- 1,510
- Faces
- 1,881
- Textures
- 1
- Materials
- 2
- Size (X × Y × Z)
- 0.480 × 0.305 × 0.410 m
CfgModels · Hunting_jacket_G — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 7
1.000 762 verts 1,160 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\hunting_jacket_summer_co.paa
Materials
dz\characters\tops\data\hunting_jacket.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 422 verts 576 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\hunting_jacket_summer_co.paa
Materials
dz\characters\tops\data\hunting_jacket.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 291 verts 97 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\hunting_jacket_summer_co.paa
Materials
dz\characters\tops\data\hunting_jacket.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Named properties (2)
| Name | Value |
|---|---|
| autocenter | 0 |
| invviewcameraroll | 180 |
Memory 11 verts 12 faces 0 tex
Other named selections (5)
View Geometry 8 verts 12 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 12 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Hunting_jacket_G: Default
{
Sections[] =
{
"zbytek",
"camoground"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Hunting_jacket_G 2
Textures 1
dz\characters\tops\data\hunting_jacket_summer_co.paa
Materials 2
dz\characters\tops\data\hunting_jacket.rvmatdz\data\data\penetration\cloth.rvmat