Overview
Assault Vest
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
1,627
Faces
1,763
Textures
1
Materials
2
Proxies
5
Size (X × Y × Z)
0.941 × 1.067 × 0.778 m

CfgModels · smersh_g — Sections

  • camoground
  • zbytek

ODOL v54 · 72,732 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.941 m
size_y
1.067 m
size_z
0.778 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.906584144
geometrysphere
0.424303234
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.519056261, -0.160626397, -0.336185277
bboxmaxposition
0.422143579, 0.906506121, 0.441813916
bboxminvisual
-0.519056261, -0.160626397, -0.336185277
bboxmaxvisual
0.422143579, 0.906506121, 0.441813916

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.008360699, 0.056968071, 0.060084976
centerofmass
0.005782648, 0.056968071, 0.046490092
aimingcenter
-0.008360699, 0.056968071, 0.060084976

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 711 verts 843 faces 1 tex
Resolution
1
Vertices
711
Faces
843
Height
0.4422
Proxies
5

Proxies (5)

  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\vests\data\smersh_g_co.paa

Materials

  • dz\characters\vests\data\smersh_g.rvmat
2.000 446 verts 483 faces 1 tex
Resolution
2
Vertices
446
Faces
483
Height
0.4422
Proxies
5

Proxies (5)

  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\vests\data\smersh_g_co.paa

Materials

  • dz\characters\vests\data\smersh_g.rvmat
3.000 226 verts 231 faces 1 tex
Resolution
3
Vertices
226
Faces
231
Height
0.4422
Proxies
5

Proxies (5)

  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\vests\data\smersh_g_co.paa

Materials

  • dz\characters\vests\data\smersh_g.rvmat
4.000 123 verts 103 faces 1 tex
Resolution
4
Vertices
123
Faces
103
Height
0.4422
Proxies
5

Proxies (5)

  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\vests\data\smersh_g_co.paa

Materials

  • dz\characters\vests\data\smersh_g.rvmat
5.000 77 verts 50 faces 1 tex
Resolution
5
Vertices
77
Faces
50
Height
0.4422
Proxies
5

Proxies (5)

  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\vests\data\smersh_g_co.paa

Materials

  • dz\characters\vests\data\smersh_g.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1372

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -97
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.9181
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1795

Named selections (1)

  • component01
Fire Geometry 17 verts 29 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
17
Faces
29
Height
0.2109

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class smersh_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · smersh_g 2
  • camoground
  • zbytek
Proxies 5
  • dz\characters\vests\proxy\proxy_grenade_a
  • dz\characters\vests\proxy\proxy_grenade_b
  • dz\characters\vests\proxy\proxy_grenade_c
  • dz\characters\vests\proxy\proxy_grenade_d
  • dz\characters\vests\proxy\smersh_buttpack
Textures 1
  • dz\characters\vests\data\smersh_g_co.paa
Materials 2
  • dz\characters\vests\data\smersh_g.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\characters\vests\smersh_g.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\characters\vests\smersh_g.p3d — use the copy button in the page header to paste it elsewhere.