Overview
LODs
5
Vertices
3,789
Faces
6,523
Textures
2
Materials
2
Size (X × Y × Z)
3.185 × 3.575 × 5.606 m

ODOL v54 · 197,423 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
3.185 m
size_y
3.575 m
size_z
5.606 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
1
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.68244648
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.830407381, 0, -2.898947239
bboxmaxposition
1.354971647, 3.575397491, 2.70698595
bboxminvisual
-1.830407381, 0, -2.898947239
bboxmaxvisual
1.354971647, 3.575397491, 2.70698595

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
4
geometryfire
4
geometryview
4
Level of Detail 5
1.000 2,149 verts 3,776 faces 2 tex
Resolution
1
Vertices
2,149
Faces
3,776
Height
3.5587

Named selections (3)

  • camo
  • camonet
  • zbytek

Textures

  • dz\gear\camping\data\party_tent_tubes_cables_co.paa
  • dz\structures\military\improvised\data\camonet_east_co.paa

Materials

  • dz\gear\camping\data\party_tent_tubes_cables_string.rvmat
  • dz\structures\military\improvised\data\camonet_east.rvmat

Named properties (1)

Name Value
autocenter 0
2.000 1,367 verts 2,292 faces 2 tex
Resolution
2
Vertices
1,367
Faces
2,292
Height
0.4555

Named selections (3)

  • camo
  • camonet
  • zbytek

Textures

  • dz\gear\camping\data\party_tent_tubes_cables_co.paa
  • dz\structures\military\improvised\data\camonet_east_co.paa

Materials

  • dz\gear\camping\data\party_tent_tubes_cables_string.rvmat
  • dz\structures\military\improvised\data\camonet_east.rvmat

Named properties (1)

Name Value
autocenter 0
3.000 186 verts 322 faces 1 tex
Resolution
3
Vertices
186
Faces
322
Height
0.4537

Named selections (3)

  • camo
  • camonet
  • zbytek

Textures

  • dz\structures\military\improvised\data\camonet_east_co.paa

Materials

  • dz\structures\military\improvised\data\camonet_east.rvmat

Named properties (1)

Name Value
autocenter 0
4.000 87 verts 133 faces 1 tex
Resolution
4
Vertices
87
Faces
133
Height
0.4555

Named selections (3)

  • camo
  • camonet
  • zbytek

Textures

  • dz\structures\military\improvised\data\camonet_east_co.paa

Materials

  • dz\structures\military\improvised\data\camonet_east.rvmat

Named properties (1)

Name Value
autocenter 0
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class PartyTentCamo3OpenedProxy: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · PartyTentCamo3OpenedProxy 0

No Sections in model.cfg.

Textures 2
  • dz\gear\camping\data\party_tent_tubes_cables_co.paa
  • dz\structures\military\improvised\data\camonet_east_co.paa
Materials 2
  • dz\gear\camping\data\party_tent_tubes_cables_string.rvmat
  • dz\structures\military\improvised\data\camonet_east.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\camping\proxies\partytentcamo3openedproxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\camping\proxies\PartyTentCamo3OpenedProxy.p3d — use the copy button in the page header to paste it elsewhere.