Overview
Netting
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,313
Faces
1,078
Textures
1
Materials
2
Size (X × Y × Z)
0.278 × 0.282 × 0.290 m

ODOL v54 · 57,145 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.278 m
size_y
0.282 m
size_z
0.290 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
1
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-14.179258347
boundingsphere
0.242802635
geometrysphere
0.138192937
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0.100000009
massreciprocal
9.999999046
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.1559778, -0.140814587, -0.127013013
bboxmaxposition
0.122419626, 0.140814587, 0.162666559
bboxminvisual
-0.1559778, -0.140814587, -0.127013013
bboxmaxvisual
0.122419626, 0.140814587, 0.162666559

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.00183342, -0.002720464, 0.00104337
centerofmass
-0.00183342, -0.002720463, 0.001043369
aimingcenter
-0.00183342, -0.002720464, 0.00104337

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 782 verts 670 faces 1 tex
Resolution
0
Vertices
782
Faces
670
Height
0.2496

Named selections (1)

  • zbytek

Textures

  • dz\gear\consumables\data\netting_ca.paa

Materials

  • dz\gear\consumables\data\netting.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
1.000 336 verts 270 faces 1 tex
Resolution
1
Vertices
336
Faces
270
Height
0.2499

Named selections (1)

  • zbytek

Textures

  • dz\gear\consumables\data\netting_ca.paa

Materials

  • dz\gear\consumables\data\netting.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 130 verts 90 faces 1 tex
Resolution
2
Vertices
130
Faces
90
Height
0.2554

Named selections (1)

  • zbytek

Textures

  • dz\gear\consumables\data\netting_ca.paa

Materials

  • dz\gear\consumables\data\netting.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 27 verts 12 faces 1 tex
Resolution
3
Vertices
27
Faces
12
Height
0.2554

Named selections (1)

  • zbytek

Textures

  • dz\gear\consumables\data\netting_ca.paa

Materials

  • dz\gear\consumables\data\netting.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2471

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
forcenotalpha 1
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.2606

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2816

Named selections (1)

  • component01
Fire Geometry 10 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
10
Faces
12
Height
0.2015

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Netting: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Netting 0

No Sections in model.cfg.

Textures 1
  • dz\gear\consumables\data\netting_ca.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\gear\consumables\data\netting.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\consumables\netting.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\consumables\Netting.p3d — use the copy button in the page header to paste it elsewhere.