Overview
Cauldron
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
5,550
Faces
4,009
Textures
1
Materials
2
Size (X × Y × Z)
0.424 × 0.268 × 0.420 m

CfgModels · cauldron — Sections

  • zbytek

ODOL v54 · 191,275 bytes · Skeleton bones: 2 · Sections: 1

ODOL Flags 37

Size

size_x
0.424 m
size_y
0.268 m
size_z
0.420 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.39973253
geometrysphere
0.196605489
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.275915861, -0.002482399, -0.140969083
bboxmaxposition
0.148374408, 0.265305996, 0.279382229
bboxminvisual
-0.275915861, -0.002482399, -0.140969083
bboxmaxvisual
0.148374408, 0.265305996, 0.279382229

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.080574878, 0.000358902
centerofmass
0, 0.08057487, 0.0003589
aimingcenter
0, 0.080574878, 0.000358902

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 2,674 verts 2,033 faces 1 tex
Resolution
0
Vertices
2,674
Faces
2,033
Height
0.2645

Named selections (2)

  • handle1
  • zbytek

Textures

  • dz\gear\cooking\data\cauldron_co.paa

Materials

  • dz\gear\cooking\data\cauldron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,418 verts 1,008 faces 1 tex
Resolution
1
Vertices
1,418
Faces
1,008
Height
0.2642

Named selections (2)

  • handle1
  • zbytek

Textures

  • dz\gear\cooking\data\cauldron_co.paa

Materials

  • dz\gear\cooking\data\cauldron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 777 verts 485 faces 1 tex
Resolution
2
Vertices
777
Faces
485
Height
0.2636

Named selections (2)

  • handle1
  • zbytek

Textures

  • dz\gear\cooking\data\cauldron_co.paa

Materials

  • dz\gear\cooking\data\cauldron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 415 verts 224 faces 1 tex
Resolution
3
Vertices
415
Faces
224
Height
0.2636

Named selections (2)

  • handle1
  • zbytek

Textures

  • dz\gear\cooking\data\cauldron_co.paa

Materials

  • dz\gear\cooking\data\cauldron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 131 verts 55 faces 1 tex
Resolution
4
Vertices
131
Faces
55
Height
0.2624

Named selections (2)

  • handle1
  • zbytek

Textures

  • dz\gear\cooking\data\cauldron_co.paa

Materials

  • dz\gear\cooking\data\cauldron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1661

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 16 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
6
Height
0.2476

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1661

Named selections (1)

  • component01
Fire Geometry 103 verts 186 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
103
Faces
186
Height
0.1603

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class Cauldron
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"handle1", "",
			"handle2", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class cauldron: Default
	{
		SkeletonName = "Cauldron";
		Sections[] =
		{
			"zbytek"
		};
		class Animations
		{
		};
	};
};
CfgSkeletons · Cauldron 2
BoneParent
handle1
handle2
CfgModels · cauldron 1
  • zbytek
Textures 1
  • dz\gear\cooking\data\cauldron_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\cooking\data\cauldron.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\cauldron.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\cauldron.p3d — use the copy button in the page header to paste it elsewhere.