Overview
LODs
9
Vertices
3,227
Faces
1,983
Textures
1
Materials
3
Size (X × Y × Z)
0.428 × 0.271 × 0.466 m

CfgModels · CookingPot — Sections

  • zbytek

ODOL v54 · 112,381 bytes · Skeleton bones: 1 · Sections: 1

ODOL Flags 37

Size

size_x
0.428 m
size_y
0.271 m
size_z
0.466 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.5
geometrysphere
0.202917129
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.279425114, -0.002513687, -0.150000006
bboxmaxposition
0.148374408, 0.268649489, 0.315830737
bboxminvisual
-0.279425114, -0.002513687, -0.150000006
bboxmaxvisual
0.148374408, 0.268649489, 0.315830737

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.066258803, 0
centerofmass
0, 0.066258796, 0
aimingcenter
0, 0.066258803, 0

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 1,693 verts 1,091 faces 1 tex
Resolution
0
Vertices
1,693
Faces
1,091
Height
0.2423

Named selections (2)

  • handle
  • zbytek

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 820 verts 502 faces 1 tex
Resolution
1
Vertices
820
Faces
502
Height
0.2423

Named selections (2)

  • handle
  • zbytek

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 361 verts 206 faces 1 tex
Resolution
2
Vertices
361
Faces
206
Height
0.2423

Named selections (2)

  • handle
  • zbytek

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\gear\cooking\data\cooking_pot.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 196 verts 100 faces 1 tex
Resolution
3
Vertices
196
Faces
100
Height
0.2426

Named selections (2)

  • handle
  • zbytek

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 110 verts 52 faces 1 tex
Resolution
4
Vertices
110
Faces
52
Height
0.2426

Named selections (2)

  • handle
  • zbytek

Textures

  • dz\gear\cooking\data\cooking_pot_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1375

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 15 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
15
Faces
6
Height
0.2703

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1375

Named selections (1)

  • component01
Fire Geometry 16 verts 14 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
14
Height
0.1355

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class CookingPot
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"handle", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class CookingPot: Default
	{
		SkeletonName = "CookingPot";
		Sections[] =
		{
			"zbytek"
		};
		class Animations
		{
		};
	};
};
CfgSkeletons · CookingPot 1
BoneParent
handle
CfgModels · CookingPot 1
  • zbytek
Textures 1
  • dz\gear\cooking\data\cooking_pot_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\cooking\data\cooking_pot.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\cookingpot.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\CookingPot.p3d — use the copy button in the page header to paste it elsewhere.