Overview
Cooking Stand
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
4,836
Faces
5,538
Textures
1
Materials
2
Size (X × Y × Z)
1.444 × 1.441 × 0.414 m

CfgModels · CookingStand — Sections

  • cookingstand_collapsed
  • cookingstand_deployed

ODOL v54 · 189,241 bytes · Skeleton bones: 2 · Sections: 2

ODOL Flags 37

Size

size_x
1.444 m
size_y
1.441 m
size_z
0.414 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.964578867
geometrysphere
0.707665503
sbsource
Visual
shadowoffset
minshadow
2

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.737444282, -0.774386227, -0.314611971
bboxmaxposition
0.707004905, 0.666827679, 0.099627122
bboxminvisual
-0.737444282, -0.774386227, -0.314611971
bboxmaxvisual
0.707004905, 0.666827679, 0.099627122

Centers

boundingcenter
0, 0, 0
geometrycenter
0.011185624, -0.040267229, 0
centerofmass
0, 0, 0
aimingcenter
0.011185624, -0.040267229, 0

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,280 verts 3,004 faces 1 tex
Resolution
1
Vertices
2,280
Faces
3,004
Height
1.3962

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat
2.000 1,152 verts 1,308 faces 1 tex
Resolution
2
Vertices
1,152
Faces
1,308
Height
1.3931

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat
3.000 694 verts 644 faces 1 tex
Resolution
3
Vertices
694
Faces
644
Height
1.3915

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat
4.000 392 verts 312 faces 1 tex
Resolution
4
Vertices
392
Faces
312
Height
1.4016

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat
5.000 214 verts 132 faces 1 tex
Resolution
5
Vertices
214
Faces
132
Height
1.3906

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.4065

Named selections (1)

  • cookingstand_collapsed

Named properties (1)

Name Value
autocenter 0
Memory 8 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
8
Faces
0
Height
1.4412
View Geometry 32 verts 42 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
42
Height
1.4065

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed
Fire Geometry 56 verts 90 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
56
Faces
90
Height
1.4065

Named selections (2)

  • cookingstand_collapsed
  • cookingstand_deployed

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class CookingStand_Skeleton
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"cookingstand_collapsed", "",
			"cookingstand_deployed", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class CookingStand: Default
	{
		SkeletonName = "CookingStand_Skeleton";
		Sections[] =
		{
			"cookingstand_collapsed",
			"cookingstand_deployed"
		};
		class Animations
		{
			class Collapsed
			{
				type = "Hide";
				source = "user";
				selection = "cookingstand_collapsed";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
			class Deployed
			{
				type = "Hide";
				source = "user";
				selection = "cookingstand_deployed";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · CookingStand_Skeleton 2
BoneParent
cookingstand_collapsed
cookingstand_deployed
CfgModels · CookingStand 2
  • cookingstand_collapsed
  • cookingstand_deployed
Textures 1
  • dz\gear\crafting\data\wooden_stick_co.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\gear\crafting\data\wooden_stick.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\cookingstand.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\CookingStand.p3d — use the copy button in the page header to paste it elsewhere.