Overview
Gas Stove
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
2,538
Faces
1,925
Textures
2
Materials
4
Proxies
2
Size (X × Y × Z)
0.396 × 2.084 × 1.099 m

CfgModels · GasCooker — Sections

  • flameshrinked
  • flame
  • zbytek

ODOL v54 · 83,461 bytes · Skeleton bones: 1 · Sections: 3

ODOL Flags 38

Size

size_x
0.396 m
size_y
2.084 m
size_z
1.099 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.083888054
geometrysphere
0.144703358
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.299433351, -0.000198349, -0.098071903
bboxmaxposition
0.097006209, 2.083820105, 1.00104928
bboxminvisual
-0.299433351, -0.000198349, -0.098071903
bboxmaxvisual
0.097006209, 2.083820105, 1.00104928

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.043712255, 0
centerofmass
0, 0, 0
aimingcenter
0, 0.043712255, 0

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
landcontact
5
Level of Detail 8
1.000 1,692 verts 1,352 faces 2 tex
Resolution
1
Vertices
1,692
Faces
1,352
Height
2.0838
Proxies
2

Proxies (2)

  • dz\gear\consumables\gascannisterlarge
  • dz\gear\cooking\cookingpot

Named selections (4)

  • flame
  • flamepoints
  • flameshrinked
  • zbytek

Textures

  • dz\gear\cooking\data\flame_butane_ca.paa
  • dz\gear\cooking\data\gascooker_co.paa

Materials

  • dz\gear\cooking\data\flame.rvmat
  • dz\gear\cooking\data\gascooker.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 589 verts 411 faces 2 tex
Resolution
2
Vertices
589
Faces
411
Height
2.0000
Proxies
1

Proxies (1)

  • dz\gear\consumables\gascannisterlarge

Named selections (4)

  • flame
  • flamepoints
  • flameshrinked
  • zbytek

Textures

  • dz\gear\cooking\data\flame_butane_ca.paa
  • dz\gear\cooking\data\gascooker_co.paa

Materials

  • dz\gear\cooking\data\flame.rvmat
  • dz\gear\cooking\data\gascooker.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 202 verts 123 faces 2 tex
Resolution
3
Vertices
202
Faces
123
Height
2.0000
Proxies
1

Proxies (1)

  • dz\gear\consumables\gascannisterlarge

Named selections (4)

  • flame
  • flamepoints
  • flameshrinked
  • zbytek

Textures

  • dz\gear\cooking\data\flame_butane_ca.paa
  • dz\gear\cooking\data\gascooker_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\gear\cooking\data\flame.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0874

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Memory 15 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
15
Faces
6
Height
0.2798

Named properties (1)

Name Value
lodnoshadow 1
LandContact 1 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
1
Faces
0
View Geometry 11 verts 7 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
11
Faces
7
Height
2.0000
Proxies
1

Proxies (1)

  • dz\gear\consumables\gascannisterlarge

Named selections (1)

  • component01

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 20 verts 20 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
20
Faces
20
Height
2.0000
Proxies
1

Proxies (1)

  • dz\gear\consumables\gascannisterlarge

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class GasCooker
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"flamepoints", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class GasCooker: Default
	{
		SkeletonName = "GasCooker";
		Sections[] =
		{
			"flameshrinked",
			"flame",
			"zbytek"
		};
		class Animations
		{
			class flameUp
			{
				type = "Translation";
				source = "time";
				selection = "flamepoints";
				axis = "flame_axis";
				sourceAddress = "AnimLoop";
				minPhase = "0";
				maxPhase = "0.1";
				minValue = "0";
				maxValue = "0.1";
				offset0 = "0";
				offset1 = "0.1";
			};
			class flameDown
			{
				type = "Translation";
				source = "time";
				selection = "flamepoints";
				axis = "flame_axis";
				sourceAddress = "AnimLoop";
				minPhase = "0.1";
				maxPhase = "0.14";
				minValue = "0.1";
				maxValue = "0.14";
				offset0 = "0";
				offset1 = "0.2";
			};
		};
	};
};
CfgSkeletons · GasCooker 1
BoneParent
flamepoints
CfgModels · GasCooker 3
  • flameshrinked
  • flame
  • zbytek
Proxies 2
  • dz\gear\consumables\gascannisterlarge
  • dz\gear\cooking\cookingpot
Textures 2
  • dz\gear\cooking\data\flame_butane_ca.paa
  • dz\gear\cooking\data\gascooker_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\cooking\data\flame.rvmat
  • dz\gear\cooking\data\gascooker.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\cooking\gascooker.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\cooking\GasCooker.p3d — use the copy button in the page header to paste it elsewhere.