Overview
LODs
8
Vertices
573
Faces
576
Textures
1
Materials
3
Size (X × Y × Z)
0.269 × 0.310 × 0.430 m

CfgModels · spaghetti_open — Sections

  • camoground
  • zbytek

ODOL v54 · 24,820 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 38

Size

size_x
0.269 m
size_y
0.310 m
size_z
0.430 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.514884472
geometrysphere
0.084421895
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0.400000036
massreciprocal
2.499999762
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.042316511, -0.059109505, -0.388205528
bboxmaxposition
0.226394266, 0.251292914, 0.041586399
bboxminvisual
-0.042316511, -0.059109505, -0.388205528
bboxmaxvisual
0.226394266, 0.251292914, 0.041586399

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000290338, 0.00083648, -0.000391901
centerofmass
0.000290337, 0.00083648, -0.000391899
aimingcenter
0.000290338, 0.00083648, -0.000391901

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
landcontact
5
Level of Detail 8
0.000 312 verts 316 faces 1 tex
Resolution
0
Vertices
312
Faces
316
Height
0.1722

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\gear\food\data\spaghetti_co.paa

Materials

  • dz\gear\food\data\spaghetti.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 146 verts 136 faces 1 tex
Resolution
1
Vertices
146
Faces
136
Height
0.1722

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\gear\food\data\spaghetti_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 68 verts 56 faces 1 tex
Resolution
2
Vertices
68
Faces
56
Height
0.1719

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\gear\food\data\spaghetti_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1199

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 12 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
12
Height
0.3103

Named properties (1)

Name Value
lodnoshadow 1
LandContact 1 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
1
Faces
0

Named selections (1)

  • boundingbox_min

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.1175

Named selections (1)

  • component01
Fire Geometry 18 verts 32 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
18
Faces
32
Height
0.1182

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class spaghetti_open: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · spaghetti_open 2
  • camoground
  • zbytek
Textures 1
  • dz\gear\food\data\spaghetti_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\gear\food\data\spaghetti.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\food\spaghetti_open.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\food\spaghetti_open.p3d — use the copy button in the page header to paste it elsewhere.