Overview
Syringe
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,083
Faces
938
Textures
2
Materials
3
Size (X × Y × Z)
0.376 × 0.381 × 0.277 m

CfgModels · Syringe_Empty — Sections

  • zbytek

ODOL v54 · 36,537 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.376 m
size_y
0.381 m
size_z
0.277 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
1
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.535761833
geometrysphere
0.094581947
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
0.100000009
massreciprocal
9.999999046
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.338672042, -0.039999999, -0.04000001
bboxmaxposition
0.037590392, 0.341077447, 0.236660376
bboxminvisual
-0.338672042, -0.039999999, -0.04000001
bboxmaxvisual
0.037590392, 0.341077447, 0.236660376

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.066626072, -0.000890985, 0.000195181
centerofmass
-0.066626057, -0.000890984, 0.000195183
aimingcenter
-0.066626072, -0.000890985, 0.000195181

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 574 verts 534 faces 2 tex
Resolution
1
Vertices
574
Faces
534
Height
0.0465

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\syringe_ca.paa
  • dz\gear\medical\data\syringefluid_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\gear\medical\data\syringe.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 311 verts 254 faces 1 tex
Resolution
2
Vertices
311
Faces
254
Height
0.0438

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\syringe_ca.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 162 verts 120 faces 1 tex
Resolution
3
Vertices
162
Faces
120
Height
0.0438

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\syringe_ca.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 0 verts 0 faces 0 tex
Resolution
4
Vertices
0
Faces
0
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0470

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
forcenotalpha 1
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.3655
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0800

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0212

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Syringe_Empty: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Syringe_Empty 1
  • zbytek
Textures 2
  • dz\gear\medical\data\syringe_ca.paa
  • dz\gear\medical\data\syringefluid_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\gear\medical\data\syringe.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\medical\syringe_empty.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\medical\Syringe_Empty.p3d — use the copy button in the page header to paste it elsewhere.