Overview
Multivitamin Pills
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
622
Faces
678
Textures
1
Materials
3
Size (X × Y × Z)
0.257 × 0.246 × 0.417 m

CfgModels · VitaminBottle — Sections

  • zbytek

ODOL v54 · 28,747 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.257 m
size_y
0.246 m
size_z
0.417 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.432743371
geometrysphere
0.072534442
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0.149999991
massreciprocal
6.666666985
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.186486855, -0.067015953, -0.06974747
bboxmaxposition
0.070892841, 0.179185018, 0.346961379
bboxminvisual
-0.186486855, -0.067015953, -0.06974747
bboxmaxvisual
0.070892841, 0.179185018, 0.346961379

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000384752, 0.01783416, -0.00028336
centerofmass
0.000384751, 0.01783416, -0.000283361
aimingcenter
0.000384752, 0.01783416, -0.00028336

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 290 verts 360 faces 1 tex
Resolution
0
Vertices
290
Faces
360
Height
0.1168

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\vitamin_bottle_co.paa

Materials

  • dz\gear\medical\data\vitamin_bottle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 154 verts 168 faces 1 tex
Resolution
1
Vertices
154
Faces
168
Height
0.1168

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\vitamin_bottle_co.paa

Materials

  • dz\gear\medical\data\vitamin_bottle.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 90 verts 80 faces 1 tex
Resolution
2
Vertices
90
Faces
80
Height
0.1168

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\vitamin_bottle_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 52 verts 40 faces 1 tex
Resolution
3
Vertices
52
Faces
40
Height
0.1168

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\vitamin_bottle_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.1169

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat

Named properties (1)

Name Value
autocenter 0
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.2208

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1734

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1169

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class VitaminBottle: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · VitaminBottle 1
  • zbytek
Textures 1
  • dz\gear\medical\data\vitamin_bottle_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\gear\medical\data\vitamin_bottle.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\medical\vitaminbottle.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\medical\VitaminBottle.p3d — use the copy button in the page header to paste it elsewhere.