Overview
Chlorine Tablets
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
221
Faces
238
Textures
1
Materials
3
Size (X × Y × Z)
0.313 × 0.411 × 0.452 m

CfgModels · Water_purification_tablets — Sections

  • zbytek

ODOL v54 · 14,828 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.313 m
size_y
0.411 m
size_z
0.452 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.5
geometrysphere
0.145432413
sbsource
Visual
shadowoffset
minshadow
7

Mass

mass
0.100000009
massreciprocal
9.999999046
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.230614081, -0.228610218, -0.072137542
bboxmaxposition
0.082131878, 0.182629973, 0.380203277
bboxminvisual
-0.230614081, -0.228610218, -0.072137542
bboxmaxvisual
0.082131878, 0.182629973, 0.380203277

Centers

boundingcenter
0, 0, 0
geometrycenter
0.008554559, 0.005197749, 0.013479533
centerofmass
0.008554557, 0.005197748, 0.013479529
aimingcenter
0.008554559, 0.005197749, 0.013479533

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 115 verts 140 faces 1 tex
Resolution
1
Vertices
115
Faces
140
Height
0.2711

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\water_purification_tablets_co.paa

Materials

  • dz\gear\medical\data\water_purification_tablets.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 54 verts 54 faces 1 tex
Resolution
2
Vertices
54
Faces
54
Height
0.2707

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\water_purification_tablets_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 16 verts 14 faces 1 tex
Resolution
3
Vertices
16
Faces
14
Height
0.2672

Named selections (1)

  • zbytek

Textures

  • dz\gear\medical\data\water_purification_tablets_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2710

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.3733
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.3466

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.2174

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Water_purification_tablets: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Water_purification_tablets 1
  • zbytek
Textures 1
  • dz\gear\medical\data\water_purification_tablets_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\gear\medical\data\water_purification_tablets.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\gear\medical\water_purification_tablets.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\gear\medical\Water_purification_tablets.p3d — use the copy button in the page header to paste it elsewhere.