Overview
pier_concrete1_l10
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
166
Faces
109
Textures
2
Materials
2

ODOL v54 · 8,956 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 6
1.000 82 verts 29 faces 0 tex
Resolution
1
Vertices
82
Faces
29
Height
48.0000

Materials

  • dz\structures\industrial\harbour\data\nav_pier_multi.rvmat
Geometry 22 verts 19 faces 0 tex
Resolution
9999999827968
Vertices
22
Faces
19
Height
47.8900

Named selections (2)

  • component01
  • component02
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Roadway 15 verts 8 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
15
Faces
8
Height
0.0350

Textures

  • dz\surfaces\data\roadway\asphalt_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 22 verts 19 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
22
Faces
19
Height
47.8900

Named selections (2)

  • component01
  • component02
Fire Geometry 21 verts 34 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
21
Faces
34
Height
48.0000

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Pier_Concrete1_L10: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pier_Concrete1_L10 0

No Sections in model.cfg.

Textures 2
  • dz\surfaces\data\roadway\asphalt_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\industrial\harbour\data\nav_pier_multi.rvmat