Overview
pier_concrete2_end
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
177
Faces
107
Textures
2
Materials
2

ODOL v54 · 8,058 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 4
1.000 133 verts 57 faces 0 tex
Resolution
1
Vertices
133
Faces
57
Height
48.0000

Materials

  • dz\structures\industrial\harbour\data\nav_pier_multi.rvmat
Geometry 22 verts 36 faces 0 tex
Resolution
9999999827968
Vertices
22
Faces
36
Height
48.0000

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\concrete.rvmat
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Roadway 20 verts 14 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
20
Faces
14
Height
0.0350

Textures

  • dz\surfaces\data\roadway\asphalt_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Pier_Concrete2_End: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pier_Concrete2_End 0

No Sections in model.cfg.

Textures 2
  • dz\surfaces\data\roadway\asphalt_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\industrial\harbour\data\nav_pier_multi.rvmat