Overview
misc_polytunnel.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
42,791
Faces
62,415
Textures
6
Materials
9
Size (X × Y × Z)
9.031 × 3.515 × 6.067 m

ODOL v54 · 1,576,647 bytes · Skeleton bones: 1 · Sections: 0

ODOL Flags 39

Size

size_x
9.031 m
size_y
3.515 m
size_z
6.067 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.689370155
geometrysphere
4.659876823
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
172000
massreciprocal
0.000005814
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Properties

class
house

Bounds

bboxminposition
-4.515425205, -1.757413507, -3.033675194
bboxmaxposition
4.515425205, 1.757413507, 3.033675194
bboxminvisual
-4.515425205, -1.757413507, -3.033675194
bboxmaxvisual
4.515425205, 1.757413507, 3.033675194

Centers

boundingcenter
-0.666884899, 1.294716477, 0.005685091
geometrycenter
-0.033065081, -0.023814917, 0.049245
centerofmass
-0.426570505, 0.382346123, -0.000398448
aimingcenter
-0.033065081, -0.023814917, 0.049245

ByteIndices

memory
6
geometry
5
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 19,192 verts 31,138 faces 4 tex
Resolution
1
Vertices
19,192
Faces
31,138
Height
3.5148

Named selections (1)

  • doors1

Textures

  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa

Materials

  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat
2.000 9,620 verts 13,819 faces 4 tex
Resolution
2
Vertices
9,620
Faces
13,819
Height
3.5148

Named selections (1)

  • doors1

Textures

  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa

Materials

  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat
3.000 5,189 verts 5,711 faces 4 tex
Resolution
3
Vertices
5,189
Faces
5,711
Height
3.5148

Named selections (1)

  • doors1

Textures

  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa

Materials

  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat
4.000 2,592 verts 2,588 faces 4 tex
Resolution
4
Vertices
2,592
Faces
2,588
Height
3.5083

Named selections (1)

  • doors1

Textures

  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa

Materials

  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat
5.000 1,393 verts 1,048 faces 4 tex
Resolution
5
Vertices
1,393
Faces
1,048
Height
3.5083

Named selections (1)

  • doors1

Textures

  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa

Materials

  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat
Geometry 344 verts 556 faces 0 tex
Resolution
9999999827968
Vertices
344
Faces
556
Height
3.4672

Named selections (1)

  • doors1

Named properties (2)

Name Value
class house
map building
Memory 6 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
6
Faces
0
Height
2.5577

Named properties (1)

Name Value
lodnoshadow 1
Roadway 44 verts 45 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
44
Faces
45
Height
0.5842

Named selections (3)

  • component02
  • component03
  • component04

Textures

  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
View Geometry 428 verts 700 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
428
Faces
700
Height
3.4672

Named selections (1)

  • doors1

Materials

  • dz\data\data\penetration\dirt.rvmat
Fire Geometry 3,983 verts 6,810 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
3,983
Faces
6,810
Height
3.4672

Named selections (1)

  • doors1

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton1Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_Polytunnel: Default
	{
		SkeletonName = "Skeleton1Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doors1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-2.268928";
			};
		};
	};
};
CfgSkeletons · Skeleton1Doors 1
BoneParent
doors1
CfgModels · Misc_Polytunnel 0

No Sections in model.cfg.

Textures 6
  • dz\gear\cultivation\data\greenhouse_dayz_concrete_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_construction_co.paa
  • dz\gear\cultivation\data\greenhouse_dayz_foil_ca.paa
  • dz\gear\cultivation\data\greenhouse_dayz_soil_co.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
Materials 9
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_concrete.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_construction.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_foil.rvmat
  • dz\gear\cultivation\data\greenhouse_dayz_soil.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\misc\misc_polytunnel.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\misc\Misc_Polytunnel.p3d — use the copy button in the page header to paste it elsewhere.