Overview
- LODs
- 11
- Vertices
- 32,595
- Faces
- 27,931
- Textures
- 7
- Materials
- 15
- Proxies
- 2
Level of Detail 11
0.000 13,058 verts 10,514 faces 4 tex
Proxies (2)
dz\structures\furniture\beds\postel_panelak1dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
Named selections (5)
Textures
dz\structures\data\windows\broken_windows_ca.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paa
Materials
dz\structures\data\windows\broken_windows.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmatdz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_floor_ceiling.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat
1.000 6,820 verts 4,892 faces 0 tex
Named selections (4)
Materials
dz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_floor_ceiling.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat
2.000 4,241 verts 3,140 faces 0 tex
Materials
dz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_floor_ceiling.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat
3.000 2,382 verts 1,533 faces 0 tex
Materials
dz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat
4.000 1,097 verts 704 faces 0 tex
Materials
dz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat
5.000 34 verts 14 faces 1 tex
Textures
dz\structures\military\houses\data\budova4_lod05_co.paa
Materials
dz\data\data\default.rvmat
Geometry 716 verts 1,002 faces 0 tex
Proxies (2)
dz\structures\furniture\beds\postel_panelak1dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
Named selections (5)
Memory 27 verts 0 faces 0 tex
Other named selections (17)
Roadway 48 verts 43 faces 2 tex
Textures
dz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 460 verts 397 faces 0 tex
Proxies (2)
dz\structures\furniture\beds\postel_panelak1dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
Named selections (5)
Materials
dz\structures\military\houses\data\budova4_details.rvmat
Fire Geometry 3,712 verts 5,692 faces 0 tex
Proxies (2)
dz\structures\furniture\beds\postel_panelak1dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
Named selections (4)
Materials
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton5Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", "",
"doors3", "",
"doors4", "",
"doors5", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Mil_Barracks4: Default
{
SkeletonName = "Skeleton5Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doors1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors2
{
type = "Rotation";
source = "doors2";
selection = "doors2";
axis = "doors2_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors3
{
type = "Rotation";
source = "doors3";
selection = "doors3";
axis = "doors3_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors4
{
type = "Rotation";
source = "doors4";
selection = "doors4";
axis = "doors4_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors5
{
type = "Rotation";
source = "doors5";
selection = "doors5";
axis = "doors5_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
};
};
};
CfgSkeletons · Skeleton5Doors 5
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
| doors3 | — |
| doors4 | — |
| doors5 | — |
CfgModels · Mil_Barracks4 0
No Sections in model.cfg.
Proxies 2
dz\structures\furniture\beds\postel_panelak1dz\structures\furniture\cases\dhangar_borwnskrin\dhangar_brownskrin
Textures 7
dz\structures\data\windows\broken_windows_ca.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paadz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paadz\structures\military\houses\data\budova4_lod05_co.paadz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
Materials 15
dz\data\data\default.rvmatdz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood_desk.rvmatdz\structures\data\windows\broken_windows.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmatdz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmatdz\structures\military\houses\data\budova4_details.rvmatdz\structures\military\houses\data\budova4_floor_ceiling.rvmatdz\structures\military\houses\data\budova4_wall.rvmatdz\structures\military\houses\data\budova4_wall_interior.rvmat