Overview
LODs
10
Vertices
29,499
Faces
24,736
Textures
1
Materials
2
Proxies
3

CfgModels · Attack2Backpack_g — Sections

  • zbytek
  • camoground

ODOL v54 · 998,789 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 10
0.000 13,516 verts 12,438 faces 1 tex
Resolution
0
Vertices
13,516
Faces
12,438
Height
0.5325
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
1.000 7,938 verts 6,102 faces 1 tex
Resolution
1
Vertices
7,938
Faces
6,102
Height
0.5322
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
2.000 3,701 verts 2,911 faces 1 tex
Resolution
2
Vertices
3,701
Faces
2,911
Height
0.5317
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
3.000 1,924 verts 1,411 faces 1 tex
Resolution
3
Vertices
1,924
Faces
1,411
Height
0.5275
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
4.000 1,403 verts 1,071 faces 1 tex
Resolution
4
Vertices
1,403
Faces
1,071
Height
0.5269
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
5.000 941 verts 745 faces 1 tex
Resolution
5
Vertices
941
Faces
745
Height
0.5259
Proxies
3

Proxies (3)

  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\backpacks\data\attack2backpack_green_co.paa

Materials

  • dz\characters\backpacks\data\attack2backpack.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.3109

Named selections (1)

  • component01
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.8159
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.3109

Named selections (1)

  • component01
Fire Geometry 48 verts 40 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
48
Faces
40
Height
0.3843

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Attack2Backpack_g: Default
	{
		Sections[] =
		{
			"zbytek",
			"camoground"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Attack2Backpack_g 2
  • zbytek
  • camoground
Proxies 3
  • dz\characters\backpacks\proxy\backpack_1
  • dz\gear\consumables\chemlight
  • dz\gear\radio\walkietalkie
Textures 1
  • dz\characters\backpacks\data\attack2backpack_green_co.paa
Materials 2
  • dz\characters\backpacks\data\attack2backpack.rvmat
  • dz\data\data\penetration\cloth.rvmat