Overview
truck_01_engine.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
23,132
Faces
25,068
Textures
2
Materials
3
Size (X × Y × Z)
0.723 × 0.878 × 1.485 m

ODOL v54 · 639,733 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.723 m
size_y
0.878 m
size_z
1.485 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.035620451
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
4

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.22048901, -0.41230002, -0.591013014
bboxmaxposition
0.502819002, 0.465882003, 0.893977046
bboxminvisual
-0.22048901, -0.41230002, -0.591013014
bboxmaxvisual
0.502819002, 0.465882003, 0.893977046

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
5
geometryfire
7
geometryview
6
Level of Detail 8
0.000 13,145 verts 15,001 faces 2 tex
Resolution
0
Vertices
13,145
Faces
15,001
Height
0.8776

Textures

  • dz\vehicles\parts\data\belt_co.paa
  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa

Materials

  • dz\vehicles\parts\data\belt.rvmat
  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 5,905 verts 6,140 faces 1 tex
Resolution
1
Vertices
5,905
Faces
6,140
Height
0.8776

Textures

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa

Materials

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,782 verts 2,765 faces 1 tex
Resolution
2
Vertices
2,782
Faces
2,765
Height
0.8705

Textures

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa

Materials

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,103 verts 982 faces 1 tex
Resolution
3
Vertices
1,103
Faces
982
Height
0.8705

Textures

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa

Materials

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 167 verts 132 faces 1 tex
Resolution
4
Vertices
167
Faces
132
Height
0.7423

Textures

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa

Materials

  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 30 verts 48 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
30
Faces
48
Height
0.8512

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\iron.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Truck_01_Engine: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Truck_01_Engine 0

No Sections in model.cfg.

Textures 2
  • dz\vehicles\parts\data\belt_co.paa
  • dz\vehicles\wheeled\truck_01\data\truck_01_engine_co.paa
Materials 3
  • dz\data\data\penetration\iron.rvmat
  • dz\vehicles\parts\data\belt.rvmat
  • dz\vehicles\wheeled\truck_01\data\truck_01_engine.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\truck_01\proxy\truck_01_engine.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Truck_01\proxy\Truck_01_Engine.p3d — use the copy button in the page header to paste it elsewhere.