Overview
- LODs
- 7
- Vertices
- 197
- Faces
- 200
- Textures
- 1
- Materials
- 2
- Size (X × Y × Z)
- 0.084 × 0.205 × 0.213 m
CfgModels · 762x39_20RoundBox — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 7
0.000 94 verts 116 faces 1 tex
Named selections (1)
Textures
dz\weapons\ammunition\data\762x39_box_co.paa
Materials
dz\weapons\ammunition\data\762x39_box.rvmat
1.000 48 verts 48 faces 1 tex
Named selections (1)
Textures
dz\weapons\ammunition\data\762x39_box_co.paa
Materials
dz\weapons\ammunition\data\762x39_box.rvmat
2.000 20 verts 12 faces 1 tex
Named selections (1)
Textures
dz\weapons\ammunition\data\762x39_box_co.paa
Materials
dz\weapons\ammunition\data\762x39_box.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Named properties (2)
| Name | Value |
|---|---|
| autocenter | 0 |
| invviewcameraroll | 90 |
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgSkeletons
{
class ammunition_skeleton_generic
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"zbytek", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class 762x39_20RoundBox: Default
{
SkeletonName = "ammunition_skeleton_generic";
Sections[] =
{
"zbytek"
};
};
};
CfgSkeletons · ammunition_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · 762x39_20RoundBox 1
Textures 1
dz\weapons\ammunition\data\762x39_box_co.paa
Materials 2
dz\data\data\penetration\plastic.rvmatdz\weapons\ammunition\data\762x39_box.rvmat