Overview
- LODs
- 8
- Vertices
- 2,239
- Faces
- 1,271
- Textures
- 1
- Materials
- 2
- Size (X × Y × Z)
- 0.396 × 0.202 × 0.329 m
CfgModels · 9x39_LooseRounds — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 8
1.000 1,274 verts 770 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\magazine\data\vss_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\vss_mag.rvmat
2.000 602 verts 343 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\magazine\data\vss_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\vss_mag.rvmat
3.000 203 verts 91 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\magazine\data\vss_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\vss_mag.rvmat
4.000 133 verts 49 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\magazine\data\vss_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\vss_mag.rvmat
Geometry 0 verts 0 faces 0 tex
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
class ammunition_skeleton_generic
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"zbytek", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class 9x39_LooseRounds: Default
{
SkeletonName = "ammunition_skeleton_generic";
Sections[] =
{
"zbytek"
};
};
};
CfgSkeletons · ammunition_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · 9x39_LooseRounds 1
Textures 1
dz\weapons\attachments\magazine\data\vss_mag_co.paa
Materials 2
dz\data\data\penetration\metalplate.rvmatdz\weapons\attachments\magazine\data\vss_mag.rvmat