class CfgSkeletons
{
class Magazine_10rnd
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"rnd1", "",
"rnd2", "",
"rnd3", "",
"rnd4", "",
"rnd5", "",
"rnd6", "",
"rnd7", "",
"rnd8", "",
"rnd9", "",
"rnd10", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class clip_762x39_10rnd: Default
{
SkeletonName = "Magazine_10rnd";
Sections[] =
{
"camoground",
"zbytek"
};
class Animations
{
class bullets10
{
type = "Hide";
source = "revolving";
selection = "rnd10";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.95";
};
class bullets9
{
type = "Hide";
source = "revolving";
selection = "rnd9";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.84999996";
};
class bullets8
{
type = "Hide";
source = "revolving";
selection = "rnd8";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.75";
};
class bullets7
{
type = "Hide";
source = "revolving";
selection = "rnd7";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.65";
};
class bullets6
{
type = "Hide";
source = "revolving";
selection = "rnd6";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.55";
};
class bullets5
{
type = "Hide";
source = "revolving";
selection = "rnd5";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.45";
};
class bullets4
{
type = "Hide";
source = "revolving";
selection = "rnd4";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.35";
};
class bullets3
{
type = "Hide";
source = "revolving";
selection = "rnd3";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.25";
};
class bullets2
{
type = "Hide";
source = "revolving";
selection = "rnd2";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.15";
};
class bullets1
{
type = "Hide";
source = "revolving";
selection = "rnd1";
sourceAddress = "AnimMirror";
minPhase = "-1";
maxPhase = "0";
minValue = "-1";
maxValue = "0";
hideValue = "0.099999";
};
};
};
};