Overview
LODs
8
Vertices
2,142
Faces
1,479
Textures
1
Materials
2
Size (X × Y × Z)
0.179 × 0.224 × 0.262 m

CfgModels · magazine_akm_30rnd — Sections

  • zbytek
  • camo

ODOL v54 · 74,530 bytes · Skeleton bones: 0 · Sections: 2

ODOL Flags 37

Size

size_x
0.179 m
size_y
0.224 m
size_z
0.262 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.253464013
geometrysphere
0.128445417
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
2
massreciprocal
0.5
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.058503762, -0.147632703, -0.042240012
bboxmaxposition
0.119999997, 0.076420173, 0.219999999
bboxminvisual
-0.058503762, -0.147632703, -0.042240012
bboxmaxvisual
0.119999997, 0.076420173, 0.219999999

Centers

boundingcenter
0, 0, 0
geometrycenter
0.002408696, -0.028927036, 0
centerofmass
0.002408695, -0.028927036, 0
aimingcenter
0.002408696, -0.028927036, 0

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 1,207 verts 885 faces 1 tex
Resolution
0
Vertices
1,207
Faces
885
Height
0.2207

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\akm_steel_mag_co.paa

Materials

  • dz\weapons\attachments\data\akm_steel_mag.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 552 verts 316 faces 1 tex
Resolution
1
Vertices
552
Faces
316
Height
0.2207

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\akm_steel_mag_co.paa

Materials

  • dz\weapons\attachments\data\akm_steel_mag.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 225 verts 164 faces 1 tex
Resolution
2
Vertices
225
Faces
164
Height
0.2220

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\akm_steel_mag_co.paa

Materials

  • dz\weapons\attachments\data\akm_steel_mag.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 122 verts 84 faces 1 tex
Resolution
3
Vertices
122
Faces
84
Height
0.2192

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\akm_steel_mag_co.paa

Materials

  • dz\weapons\attachments\data\akm_steel_mag.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2107

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll 10
Memory 12 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
12
Height
0.1888
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2107

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1880

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class magazine_akm_30rnd: Default
	{
		Sections[] =
		{
			"zbytek",
			"camo"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · magazine_akm_30rnd 2
  • zbytek
  • camo
Textures 1
  • dz\weapons\attachments\data\akm_steel_mag_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\attachments\data\akm_steel_mag.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\magazine\magazine_akm_30rnd.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\magazine\magazine_akm_30rnd.p3d — use the copy button in the page header to paste it elsewhere.