Overview
LODs
10
Vertices
1,558
Faces
1,218
Textures
2
Materials
3
Size (X × Y × Z)
0.330 × 0.150 × 0.457 m

CfgModels · magazine_CZ75 — Sections

  • zbytek

ODOL v54 · 61,551 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.330 m
size_y
0.150 m
size_z
0.457 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.521075249
geometrysphere
0.063795812
sbsource
Visual
shadowoffset
minshadow
10

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.052818805, -0.086322829, -0.016100874
bboxmaxposition
0.277198583, 0.063693188, 0.440831572
bboxminvisual
-0.052818805, -0.086322829, -0.016100874
bboxmaxvisual
0.277198583, 0.063693188, 0.440831572

Centers

boundingcenter
0, 0, 0
geometrycenter
0.002294578, -0.015397497, 0.000246996
centerofmass
0, 0, 0
aimingcenter
0.002294578, -0.015397497, 0.000246996

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
0.000 463 verts 389 faces 2 tex
Resolution
0
Vertices
463
Faces
389
Height
0.1240

Named selections (1)

  • zbytek

Textures

  • #(argb,8,8,3)color(0.121569,0.121569,0.294118,1.0,co)
  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat
  • dz\weapons\attachments\data\cz75_mag_follower.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
1.000 232 verts 134 faces 1 tex
Resolution
1
Vertices
232
Faces
134
Height
0.1240

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
2.000 150 verts 86 faces 1 tex
Resolution
2
Vertices
150
Faces
86
Height
0.1239

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
3.000 72 verts 40 faces 1 tex
Resolution
3
Vertices
72
Faces
40
Height
0.1215

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
4.000 46 verts 28 faces 1 tex
Resolution
4
Vertices
46
Faces
28
Height
0.1215

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
View-Pilot 559 verts 517 faces 2 tex
Resolution
1100
Vertices
559
Faces
517
Height
0.1260

Named selections (5)

  • bullet1
  • bullet2
  • bullet3
  • follower
  • magazine

Textures

  • #(argb,8,8,3)color(0.121569,0.121569,0.294118,1.0,co)
  • dz\weapons\attachments\data\cz75_mag_co.paa

Materials

  • dz\weapons\attachments\data\cz75_mag.rvmat
  • dz\weapons\attachments\data\cz75_mag_follower.rvmat

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1130

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -11
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.1392

Named properties (1)

Name Value
autocenter 0
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1500

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1130

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class magazine_CZ75: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · magazine_CZ75 1
  • zbytek
Textures 2
  • #(argb,8,8,3)color(0.121569,0.121569,0.294118,1.0,co)
  • dz\weapons\attachments\data\cz75_mag_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\attachments\data\cz75_mag.rvmat
  • dz\weapons\attachments\data\cz75_mag_follower.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\magazine\magazine_cz75.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\magazine\magazine_CZ75.p3d — use the copy button in the page header to paste it elsewhere.