Overview
CO2
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
2,528
Faces
2,282
Textures
1
Materials
3
Size (X × Y × Z)
0.113 × 0.161 × 0.397 m

ODOL v54 · 88,709 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.113 m
size_y
0.161 m
size_z
0.397 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.408721387
geometrysphere
0.053527523
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.01723098, -0.052189894, -0.382302135
bboxmaxposition
0.095319338, 0.108685225, 0.014372312
bboxminvisual
-0.01723098, -0.052189894, -0.382302135
bboxmaxvisual
0.095319338, 0.108685225, 0.014372312

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000245499, 0.011412157, -0.000000006
centerofmass
0, 0, 0
aimingcenter
0.000245499, 0.011412157, -0.000000006

ByteIndices

memory
8
geometry
7
geometryfire
10
geometryview
9
Level of Detail 11
1.000 907 verts 980 faces 1 tex
Resolution
1
Vertices
907
Faces
980
Height
0.0927

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat
2.000 322 verts 324 faces 1 tex
Resolution
2
Vertices
322
Faces
324
Height
0.0926

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat
3.000 195 verts 172 faces 1 tex
Resolution
3
Vertices
195
Faces
172
Height
0.0926

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat
4.000 110 verts 87 faces 1 tex
Resolution
4
Vertices
110
Faces
87
Height
0.0947

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat
5.000 50 verts 26 faces 1 tex
Resolution
5
Vertices
50
Faces
26
Height
0.1080

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\data\data\default.rvmat
6.000 11 verts 7 faces 1 tex
Resolution
6
Vertices
11
Faces
7
Height
0.1080

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\data\data\default.rvmat
View-Pilot 903 verts 656 faces 1 tex
Resolution
1100
Vertices
903
Faces
656
Height
0.0926

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat
Geometry 6 verts 8 faces 0 tex
Resolution
9999999827968
Vertices
6
Faces
8
Height
0.0992

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.1456

Named properties (1)

Name Value
autocenter 0
View Geometry 6 verts 8 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
6
Faces
8
Height
0.0992

Named selections (1)

  • component01
Fire Geometry 6 verts 8 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
6
Faces
8
Height
0.1076

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class magazine_dartgun_CO2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · magazine_dartgun_CO2 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\weapons\attachments\magazine\data\magazine_dartgun_co2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\magazine\magazine_dartgun_co2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\magazine\magazine_dartgun_CO2.p3d — use the copy button in the page header to paste it elsewhere.