Overview
LODs
9
Vertices
1,288
Faces
1,177
Textures
1
Materials
2
Size (X × Y × Z)
0.276 × 0.166 × 0.465 m

CfgModels · magazine_fnp45 — Sections

  • zbytek

ODOL v54 · 54,415 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.276 m
size_y
0.166 m
size_z
0.465 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.497520417
geometrysphere
0.101942264
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
1
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.057416957, -0.089587621, -0.017840303
bboxmaxposition
0.218456507, 0.076635115, 0.446847737
bboxminvisual
-0.057416957, -0.089587621, -0.017840303
bboxmaxvisual
0.218456507, 0.076635115, 0.446847737

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.001233242, -0.006476253, 0.00027368
centerofmass
-0.001233246, -0.006476247, 0.00027368
aimingcenter
-0.001233242, -0.006476253, 0.00027368

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 463 verts 454 faces 1 tex
Resolution
1
Vertices
463
Faces
454
Height
0.1231

Named selections (1)

  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 213 verts 180 faces 1 tex
Resolution
2
Vertices
213
Faces
180
Height
0.1231

Named selections (1)

  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 69 verts 35 faces 1 tex
Resolution
3
Vertices
69
Faces
35
Height
0.1227

Named selections (1)

  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 44 verts 24 faces 1 tex
Resolution
4
Vertices
44
Faces
24
Height
0.1227

Named selections (1)

  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat
View-Pilot 463 verts 454 faces 1 tex
Resolution
1100
Vertices
463
Faces
454
Height
0.1231

Named selections (1)

  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1662

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -14
Memory 12 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
12
Height
0.1276
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1662

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1252

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class magazine_fnp45: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · magazine_fnp45 1
  • zbytek
Textures 1
  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\magazine\magazine_fnp45.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\magazine\magazine_fnp45.p3d — use the copy button in the page header to paste it elsewhere.