Overview
LODs
8
Vertices
1,985
Faces
1,879
Textures
1
Materials
2
Size (X × Y × Z)
0.075 × 0.256 × 0.561 m

CfgModels · suppressor_545 — Sections

  • zbytek

ODOL v54 · 66,286 bytes · Skeleton bones: 0 · Sections: 1

ODOL Flags 37

Size

size_x
0.075 m
size_y
0.256 m
size_z
0.561 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.523824215
geometrysphere
0.13837041
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.036013454, -0.132268071, -0.523824215
bboxmaxposition
0.038691945, 0.123803228, 0.036851268
bboxminvisual
-0.036013454, -0.132268071, -0.523824215
bboxmaxvisual
0.038691945, 0.123803228, 0.036851268

Centers

boundingcenter
0, 0, 0
geometrycenter
0.001339246, -0.004232422, -0.000000011
centerofmass
0, 0, 0
aimingcenter
0.001339246, -0.004232422, -0.000000011

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 795 verts 766 faces 1 tex
Resolution
0
Vertices
795
Faces
766
Height
0.2290

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\tgpa_co.paa

Materials

  • dz\weapons\attachments\data\tgpa.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
1.000 327 verts 307 faces 1 tex
Resolution
1
Vertices
327
Faces
307
Height
0.2290

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\tgpa_co.paa

Materials

  • dz\weapons\attachments\data\tgpa.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
4.000 31 verts 16 faces 1 tex
Resolution
4
Vertices
31
Faces
16
Height
0.2213

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\tgpa_co.paa

Materials

  • dz\weapons\attachments\data\tgpa.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View-Pilot 795 verts 766 faces 1 tex
Resolution
1100
Vertices
795
Faces
766
Height
0.2290

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\tgpa_co.paa

Materials

  • dz\weapons\attachments\data\tgpa.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2561

Named selections (1)

  • component01

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -90
Memory 13 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
6
Height
0.2396
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2561

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.2300

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class suppressor_545: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · suppressor_545 1
  • zbytek
Textures 1
  • dz\weapons\attachments\data\tgpa_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\attachments\data\tgpa.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\muzzle\suppressor_545.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\muzzle\suppressor_545.p3d — use the copy button in the page header to paste it elsewhere.