Overview
LODs
12
Vertices
4,326
Faces
2,608
Textures
1
Materials
2
Size (X × Y × Z)
0.170 × 0.525 × 0.440 m

ODOL v54 · 149,244 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.170 m
size_y
0.525 m
size_z
0.440 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.5
geometrysphere
0.127142385
sbsource
Visual
shadowoffset
minshadow
12

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.12096034, -0.278269887, -0.397409678
bboxmaxposition
0.049487036, 0.246520564, 0.042829804
bboxminvisual
-0.12096034, -0.278269887, -0.397409678
bboxmaxvisual
0.049487036, 0.246520564, 0.042829804

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.028542174, -0.021097578, 0.000231047
centerofmass
0, 0, 0
aimingcenter
-0.028542174, -0.021097578, 0.000231047

ByteIndices

memory
9
geometry
8
geometryfire
11
geometryview
10
Level of Detail 12
0.000 1,254 verts 802 faces 1 tex
Resolution
0
Vertices
1,254
Faces
802
Height
0.2295

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
1.000 819 verts 472 faces 1 tex
Resolution
1
Vertices
819
Faces
472
Height
0.2295

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
2.000 695 verts 398 faces 1 tex
Resolution
2
Vertices
695
Faces
398
Height
0.2295

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
3.000 62 verts 24 faces 1 tex
Resolution
3
Vertices
62
Faces
24
Height
0.2254

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
4.000 62 verts 24 faces 1 tex
Resolution
4
Vertices
62
Faces
24
Height
0.2254

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
5.000 62 verts 24 faces 1 tex
Resolution
5
Vertices
62
Faces
24
Height
0.2254

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
10.000 54 verts 20 faces 1 tex
Resolution
10
Vertices
54
Faces
20
Height
0.2254

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View-Pilot 1,254 verts 802 faces 1 tex
Resolution
1100
Vertices
1,254
Faces
802
Height
0.2295

Named selections (3)

  • stock
  • stock_telescopic
  • zbytek

Textures

  • dz\weapons\firearms\m249\data\m249_co.paa

Materials

  • dz\weapons\firearms\m249\data\m249.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
Geometry 16 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
12
Height
0.2251

Named selections (2)

  • component01
  • component02

Named properties (1)

Name Value
autocenter 0
Memory 16 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
6
Height
0.5248

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 16 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
12
Height
0.2251

Named selections (2)

  • component01
  • component02

Named properties (1)

Name Value
autocenter 0
Fire Geometry 16 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
12
Height
0.2251

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class buttstock_m249: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · buttstock_m249 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\firearms\m249\data\m249_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\firearms\m249\data\m249.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\support\buttstock_m249.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\support\buttstock_m249.p3d — use the copy button in the page header to paste it elsewhere.