Overview
LODs
9
Vertices
2,903
Faces
2,495
Textures
1
Materials
2
Size (X × Y × Z)
0.413 × 0.217 × 0.274 m

ODOL v54 · 94,479 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.413 m
size_y
0.217 m
size_z
0.274 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.562935233
geometrysphere
0.078484766
sbsource
Visual
shadowoffset
minshadow
9

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.412862927, 0.090383798, -0.22733447
bboxmaxposition
0, 0.307829976, 0.047119942
bboxminvisual
-0.412862927, 0.090383798, -0.22733447
bboxmaxvisual
0, 0.307829976, 0.047119942

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.150431916, 0.142237365, 0.004514197
centerofmass
0, 0, 0
aimingcenter
-0.150431916, 0.142237365, 0.004514197

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 912 verts 797 faces 1 tex
Resolution
0
Vertices
912
Faces
797
Height
0.1024

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\m203_co.paa

Materials

  • dz\weapons\attachments\data\m203.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 469 verts 347 faces 1 tex
Resolution
1
Vertices
469
Faces
347
Height
0.1024

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\m203_co.paa

Materials

  • dz\weapons\attachments\data\m203.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 215 verts 129 faces 1 tex
Resolution
2
Vertices
215
Faces
129
Height
0.1020

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\m203_co.paa

Materials

  • dz\weapons\attachments\data\m203.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 32 verts 16 faces 1 tex
Resolution
3
Vertices
32
Faces
16
Height
0.1022

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\m203_co.paa

Materials

  • dz\weapons\attachments\data\m203.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 1,238 verts 1,183 faces 1 tex
Resolution
1100
Vertices
1,238
Faces
1,183
Height
0.1024

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\m203_co.paa

Materials

  • dz\weapons\attachments\data\m203.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1037

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 15 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
15
Faces
6
Height
0.2174

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1037

Named selections (1)

  • component01
Fire Geometry 6 verts 5 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
6
Faces
5
Height
0.1037

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class m203leafsight: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · m203leafsight 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\attachments\data\m203_co.paa
Materials 2
  • dz\data\data\penetration\fabric_thin.rvmat
  • dz\weapons\attachments\data\m203.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\underslung\m203leafsight.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\underslung\m203leafsight.p3d — use the copy button in the page header to paste it elsewhere.