Overview
- LODs
- 10
- Vertices
- 6,203
- Faces
- 5,892
- Textures
- 1
- Materials
- 2
- Size (X × Y × Z)
- 0.142 × 0.272 × 0.257 m
CfgModels · flashbang — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 10
0.000 2,806 verts 2,786 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
1.000 1,753 verts 1,624 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 811 verts 754 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 447 verts 395 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
4.000 237 verts 199 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
5.000 78 verts 58 faces 1 tex
Named selections (3)
Textures
dz\weapons\explosives\data\flashbang_co.paa
Materials
dz\weapons\explosives\data\flashbang.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
Geometry 26 verts 32 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\castironplate.rvmat
Named properties (1)
| Name | Value |
|---|---|
| autocenter | 0 |
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 26 verts 32 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
model.cfg
class CfgSkeletons
{
class grenade_skeleton_generic
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"zbytek", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class flashbang: Default
{
SkeletonName = "grenade_skeleton_generic";
Sections[] =
{
"camo",
"zbytek",
"camoground"
};
class Animations
{
class Visibility
{
type = "Hide";
source = "user";
selection = "zbytek";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · grenade_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · flashbang 3
Textures 1
dz\weapons\explosives\data\flashbang_co.paa
Materials 2
dz\data\data\penetration\castironplate.rvmatdz\weapons\explosives\data\flashbang.rvmat